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Style Catalog/Claymorphism

Claymorphism

粘土拟态

C
62/100Fair

A soft clay-textured design that creates adorable 3D effects through extra-large border radii, combined inner and outer shadows, and gentle gradients, ideal for children's apps and playful products.

claymorphismclay uiclay effectsoft 3Dinner shadowbig border radiuscute uiplayful designkids apppastel gradient
View Full Showcase →Templates

Best For

claymorphism / clay ui / clay effect

Primary Move

Use extra-large border radii rounded-3xl or rounded-full

Watch Out

Do NOT use sharp corners rounded-none

Showcase Entry

Live preview of the showcase page. Click to explore the full experience.

View Full Showcase →

Color Palette

Primary

#f8b4d9

Secondary

#fef3c7

Accent 1

#a7f3d0

Accent 2

#c4b5fd

Accent 3

#fcd34d

Accent 4

#b6e9ff

AI ImplementationComponent PreviewPointerReadinessFAQExportsRatings & Feedback

AI Implementation

Copy the Hard Prompt first, then use the spec when needed

Use the Hard Prompt by default to generate UI. Use the Design Spec to understand, modify, and review the style. Use the Creative Brief for early exploration.

Hard Prompt

Use this by default: copy it, append the concrete requirement, and let AI generate consistent production UI.

When to use

  • -When AI should generate UI directly
  • -When repeated outputs must stay consistent
  • -When style drift is the main risk

How to use

  • -Copy the full prompt
  • -Append the concrete requirement
  • -Review against forbidden rules and UI states
STYLEKIT_STYLE_REFERENCE
style_name: Claymorphism
style_slug: claymorphism
style_source: /styles/claymorphism

# Hard Prompt

## When To Use
Use this when you want AI to generate code with strict style consistency. It is the safest default for production UI.

## How To Use
- Copy the full prompt into ChatGPT, Claude, Cursor, or another coding assistant.
- Append the concrete product/page requirement after the prompt.
- After generation, check the forbidden rules and interaction states before accepting the output.

Strictly follow the style rules below and maintain consistency. No style drift allowed.

## Requirements

- Prioritize style consistency first, then creative extension.
- When conflicts arise, treat prohibitions as the highest priority.
- Self-check before output: verify colors, typography, spacing, and interactions still match this style.

## Style Rules

You are a Claymorphism design style frontend development expert. All generated code must strictly follow these constraints:

## Absolute Prohibitions

- Using sharp corners rounded-none or small radii rounded-sm
- Using hard-edge shadows shadow-[Xpx_Xpx_0px]
- Using high-contrast dark color schemes
- Using pure black text text-black
- Omitting inner shadow effects
- Using plain translation instead of deformation physics (cannot only use translate-y)
- Using linear easing (must use spring easing)

## Must Follow

- Extra-large radii rounded-3xl, rounded-[32px], rounded-full
- Combined shadows: outer shadow + inner highlight + inner shadow
- Soft gradient backgrounds bg-gradient-to-b, bg-gradient-to-br
- Candy color palette (pink, yellow, green, purple, orange)

## Animation & Interaction Rules

- Squishy Physics: On click (:active) use Squash & Stretch deformation -- active:scale-x-105 active:scale-y-90, simulating clay being pressed and deformed.
- Deep Impression: On press, significantly increase inner shadow (inset shadow from 4px to 8px) while reducing outer shadow, simulating a finger pressing clay inward.
- Bouncy Easing: Must use spring easing ease-[cubic-bezier(0.34,1.56,0.64,1)] with duration-300, giving elements an elastic bounce-back feel on release.
- Floating Hover: On hover, float up -translate-y-1 with slightly expanded outer shadow, expressing the element being gently lifted.

## Color Palette

Primary colors:
- Pink: from-pink-300 to-pink-400, text-pink-600
- Cream: from-amber-100 to-amber-200, text-amber-700
- Mint: from-green-200 to-green-300, text-green-700
- Lavender: from-purple-200 to-purple-300, text-purple-700
- Lemon: from-yellow-200 to-yellow-300, text-yellow-700

## Shadow Formula

Raised elements (buttons, cards):
shadow-[8px_8px_16px_rgba(0,0,0,0.08),inset_4px_4px_8px_rgba(255,255,255,0.6),inset_-2px_-2px_4px_rgba(0,0,0,0.08)]

Inset elements (inputs):
shadow-[inset_4px_4px_8px_rgba(0,0,0,0.1),inset_-4px_-4px_8px_rgba(255,255,255,0.9)]

Pressed state (active):
shadow-[2px_2px_4px_rgba(0,0,0,0.05),inset_8px_8px_16px_rgba(0,0,0,0.15),inset_-4px_-4px_8px_rgba(255,255,255,0.5)]

## Self-Check

After generating code, verify:
1. Border radii are large enough (at least rounded-2xl)
2. Has combined inner and outer shadows
3. Uses soft gradient colors
4. Has scale-x-105 scale-y-90 deformation on press
5. Uses spring easing instead of linear easing

## Absolute Bans (Match and Refuse)

If any of the following patterns appear, it is a style violation — rewrite without exception.

- use sharp corners rounded-none
- use hard-edge shadows shadow-[Xpx_Xpx_0px]
- use high-contrast dark color schemes
- use overly complex gradients
- overcrowd elements
- use plain translate-y instead of real deformation physics
- use linear ease or ease-in-out (lacks bounciness)

## Self-Check (Verify Before Shipping)

If any item fails, the style has drifted — fix before shipping.

- [ ] No purple-to-blue gradients
- [ ] No overused fonts (Inter, Roboto, Geist, Fraunces, Plus Jakarta Sans)
- [ ] No nested cards (cards inside cards)
- [ ] No gray text on colored backgrounds
- [ ] Body text contrast meets WCAG AA (>= 4.5:1)
- [ ] No bounce or elastic easing curves
- [ ] Animations have a prefers-reduced-motion fallback
- [ ] Body text line length capped at 65-75 characters
- [ ] No side-stripe accent borders (border-left/right > 1px)
- [ ] No gradient text (background-clip: text)
- [ ] No glassmorphism used as the default surface treatment
- [ ] No tiny uppercase tracked eyebrow labels above every section heading
- [ ] do NOT use sharp corners rounded-none
- [ ] do NOT use hard-edge shadows shadow-[Xpx_Xpx_0px]
- [ ] do NOT use high-contrast dark color schemes
- [ ] do NOT use overly complex gradients
- [ ] do NOT overcrowd elements

Component Templates

Component Preview

按钮

粘土风格按钮,Q弹按压形变 + 弹簧缓动

Pointer Interactions

How Claymorphism moves

Pointer interactions tailored to this style — same cursor, completely different character. Move around the stage to feel it.

clay
Clay · squishSqueeze me
Soft · pressDent me
StaticMove the cursor
Clay squishSoft press dentMagnetic round buttonExplore all rooms in Cursor Lab

Frontend Readiness

Dark Mode, States, Motion, and Accessibility

This layer tracks whether the style is ready for real websites: theme modes, state feedback, keyboard access, and performance constraints.

Overall

58%

Fallback

Dark Mode

35%

Fallback

UI States

79%

Partial

Motion

70%

Partial

A11y

70%

Partial

Performance

35%

Fallback

Key State Coverage

light / dark
HoverFocus VisibleDisabledLoadingEmptyErrorSuccess

Button

Default / Hover / Focus Visible / Active / Disabled

Input

Default / Hover / Focus Visible / Disabled / Error

Card

Default / Hover / Focus Visible / Loading / Skeleton

Form

Default / Focus Visible / Disabled / Loading / Error

Implementation Notes

  • This style contains dark-mode signals, but no curated dark token contract has been reviewed.
  • Check contrast in both light and dark modes.
  • Check heavy shadows, blur, large media, and scroll-linked effects manually.
  • No style-specific performance cost profile has been curated yet.

FAQ

Claymorphism — Frequently Asked Questions

01What is the Claymorphism design style?
A soft clay-textured design that creates adorable 3D effects through extra-large border radii, combined inner and outer shadows, and gentle gradients, ideal for children's apps and playful products. Its core principle: Claymorphism is a UI design style that simulates the texture of clay or plasticine, creating soft, adorable 3D effects through extra-large border radii, combined inner and outer shadows, and gentle gradient colors.
02What colors does Claymorphism use?
Claymorphism uses #f8b4d9 as its primary color and #fef3c7 as its secondary color, with accent colors #a7f3d0, #c4b5fd, #fcd34d, #b6e9ff. Every hex value can be copied from the palette on this page.
03How do I apply Claymorphism correctly?
Key practices: Use extra-large border radii rounded-3xl or rounded-full. Combine inner and outer shadows to create dimensionality. Use soft candy color palette.
04What are common mistakes with Claymorphism?
Avoid: Do NOT use sharp corners rounded-none. Do NOT use hard-edge shadows shadow-[Xpx_Xpx_0px]. Do NOT use high-contrast dark color schemes.
05How do I prompt AI to generate Claymorphism UI?
Copy the ready-made AI prompt on this page — it bundles the design tokens and component rules — and paste it into ChatGPT, Claude, Cursor, or v0. Effective prompts include the keywords: claymorphism, clay ui, clay effect, soft 3D.
Global Styles

Global CSS

css
/* Claymorphism 全局样式 */

:root {
  --clay-pink: #f8b4d9;
  --clay-cream: #fef3c7;
  --clay-mint: #a7f3d0;
  --clay-lavender: #c4b5fd;
  --clay-lemon: #fcd34d;
  --clay-shadow-light: rgba(255, 255, 255, 0.7);
  --clay-shadow-dark: rgba(0, 0, 0, 0.08);
  --clay-spring: cubic-bezier(0.34, 1.56, 0.64, 1);
}

/* 基础粘土效果类 */
.clay {
  border-radius: 24px;
  box-shadow:
    8px 8px 16px var(--clay-shadow-dark),
    inset 4px 4px 8px var(--clay-shadow-light),
    inset -2px -2px 4px var(--clay-shadow-dark);
}

/* 粘土按钮效果 — Q弹物理 */
.clay-button {
  border-radius: 9999px;
  box-shadow:
    6px 6px 12px var(--clay-shadow-dark),
    inset 3px 3px 6px var(--clay-shadow-light),
    inset -2px -2px 4px var(--clay-shadow-dark);
  transition: all 0.3s var(--clay-spring);
}

.clay-button:hover {
  transform: translateY(-4px);
  box-shadow:
    10px 10px 20px var(--clay-shadow-dark),
    inset 3px 3px 6px var(--clay-shadow-light),
    inset -2px -2px 4px var(--clay-shadow-dark);
}

.clay-button:active {
  transform: scaleX(1.05) scaleY(0.9) translateY(2px);
  box-shadow:
    2px 2px 4px var(--clay-shadow-dark),
    inset 8px 8px 16px rgba(0, 0, 0, 0.15),
    inset -2px -2px 4px var(--clay-shadow-light);
}

/* 粘土输入框(内凹效果) */
.clay-input {
  border-radius: 16px;
  box-shadow:
    inset 4px 4px 8px var(--clay-shadow-dark),
    inset -4px -4px 8px var(--clay-shadow-light);
  transition: all 0.3s var(--clay-spring);
}
@keyframes claymorphism-fade-in {
  from { opacity: 0; transform: translateY(8px); }
  to { opacity: 1; transform: translateY(0); }
}

@keyframes claymorphism-pulse {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.7; }
}

.claymorphism-card {
  position: relative;
  overflow: hidden;
}

.claymorphism-card::before {
  content: "";
  position: absolute;
  inset: 0;
  opacity: 0;
  transition: opacity 0.3s ease;
  background: linear-gradient(135deg, rgba(248, 180, 217, 0.05), transparent);
  pointer-events: none;
}

.claymorphism-card:hover::before {
  opacity: 1;
}

.claymorphism-gradient {
  background: linear-gradient(135deg, #f8b4d9, #a7f3d0);
}

.claymorphism-gradient-text {
  background: linear-gradient(135deg, #f8b4d9, #a7f3d0);
  -webkit-background-clip: text;
  -webkit-text-fill-color: transparent;
  background-clip: text;
}

.claymorphism-frosted {
  backdrop-filter: blur(12px) saturate(180%);
  -webkit-backdrop-filter: blur(12px) saturate(180%);
  background: rgba(248, 180, 217, 0.08);
}

.claymorphism-accent-corner {
  clip-path: polygon(0 0, 100% 0, 100% calc(100% - 2rem), calc(100% - 2rem) 100%, 0 100%);
}

.claymorphism-animate-in {
  animation: claymorphism-fade-in 0.5s ease-out both;
}

IDE Integration

IDE Configuration Export

Download configuration files for AI coding assistants to generate code in this style.

Style Pack

Export Style Pack

Get complete machine-readable style assets including design tokens, Tailwind presets, CSS variables, and shadcn/ui themes.

Metadata

Style metadata including version information

Design Tokens

Compatible with Figma / Style Dictionary / Tokens Studio

Tailwind Preset

Tailwind CSS theme preset, import directly in config

Global CSS

CSS variables and base styles

shadcn Theme

shadcn/ui theme configuration

CSS Variables

Pure CSS variables, works with any project

SKILL.md

Loadable skill pack for Cursor / Claude Code / VS Code

Design Philosophy

Claymorphism is a UI design style that simulates the texture of clay or plasticine, creating soft, adorable 3D effects through extra-large border radii, combined inner and outer shadows, and gentle gradient colors.

Accessibility

Accessibility Score

WCAG 2.1 compliance analysis based on color contrast and typography readability.

62

Overall Score

Grade: C - Fair

Contrast Ratios

Score: 50/100Average Ratio: 0:1
AA FailAAA Fail

Readability

Score

90/100

Font Size

text-base

Font Weight

font-bold text-pink-700

Line Height

default

Scoring is based on WCAG 2.1 standards. AA requires 4.5:1 contrast for normal text, 3:1 for large text; AAA requires 7:1 for normal text, 4.5:1 for large text.

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