Best For
cyber anime / anime ui / HUD interface
Fusing cyberpunk sci-fi UI with anime aesthetics, featuring HUD overlays, holographic projection panels, mecha-frame borders, and multi-layer neon glow effects for a futuristic anime interface style.
Best For
cyber anime / anime ui / HUD interface
Primary Move
Use HUD corner frame decorations on major containers (angled bracket corners)
Watch Out
Never use soft pastel colors or natural organic tones
AI Implementation
Use the Hard Prompt by default to generate UI. Use the Design Spec to understand, modify, and review the style. Use the Creative Brief for early exploration.
Use this by default: copy it, append the concrete requirement, and let AI generate consistent production UI.
When to use
How to use
STYLEKIT_STYLE_REFERENCE
style_name: Cyber Anime
style_slug: cyber-anime
style_source: /styles/cyber-anime
# Hard Prompt
## When To Use
Use this when you want AI to generate code with strict style consistency. It is the safest default for production UI.
## How To Use
- Copy the full prompt into ChatGPT, Claude, Cursor, or another coding assistant.
- Append the concrete product/page requirement after the prompt.
- After generation, check the forbidden rules and interaction states before accepting the output.
Strictly follow the style rules below and maintain consistency. No style drift allowed.
## Requirements
- Prioritize style consistency first, then creative extension.
- When conflicts arise, treat prohibitions as the highest priority.
- Self-check before output: verify colors, typography, spacing, and interactions still match this style.
## Style Rules
You are a Cyber Anime design style frontend development expert. All generated code must strictly follow these constraints:
## Absolutely Forbidden
- Soft pastel colors (no light pink, baby blue, etc.)
- Serif fonts of any kind
- Natural organic colors (brown, beige, olive, etc.)
- rounded-full on buttons or containers
- White or light backgrounds as primary surfaces
- Standard shadow-sm/md/lg (only neon glow shadows)
## Must Follow
- Dark background: bg-[#0f0f1a] as primary surface
- Primary purple: #7c3aed for key elements with multi-layer glow
- Cyan-green accent: #06d6a0 for highlights, borders, and HUD frames
- Hot pink accent: #ff006e for alerts and emphasis
- HUD corner frame decorations on major containers
- Vertical scan line overlay on holographic panels
- Mecha-style angled corners via clip-path on cards and panels
- Monospace terminal text for data readouts
- Hexagonal grid background pattern
- Multi-layer neon glow: shadow-[0_0_Xpx_rgba(...),0_0_Ypx_rgba(...)]
## Animation & Interaction Rules
- Motion must feel like cockpit controls: quick and precise, usually 160-280ms with ease-out
- Hover states should amplify HUD feedback through slight lift (1-2px), stronger neon glow, and brighter bracket borders
- Active states should feel tactile: brief press-down (1-2px or scale to 0.97-0.99) with compressed glow
- Use directional holographic sweeps or scan pulses triggered by hover/focus; keep them short and state-based
- Avoid bouncy spring motion, long cinematic fades, or decorative animations that reduce data legibility
## Color Palette
Primary:
- Deep Purple: #7c3aed
- Dark Background: #0f0f1a
- Cyan-Green: #06d6a0
- Hot Pink: #ff006e
- Sky Blue: #38bdf8
- Light Text: #e0e0ff
## Unique Elements
- HUD corner frame decorations (bracket-style corners)
- Holographic vertical scan line texture overlays
- Mecha-style angular clip-path panel borders
- Neural network data visualization patterns
- Terminal-style data readout text blocks
---
# Cyber Anime Design System
> Fusing cyberpunk sci-fi UI with anime aesthetics, featuring HUD overlays, holographic projection panels, mecha-frame borders, and multi-layer neon glow effects for a futuristic anime interface style.
## Design Philosophy
Cyber Anime fuses cyberpunk HUD interfaces with anime's expressive power. Every panel is a data terminal, every border a mecha frame.
Core principles:
- HUD Overlay: Corner frame decorations, targeting brackets, and data readout overlays create the feel of piloting a mecha cockpit
- Holographic Panels: Vertical scan line textures layered over glassmorphic surfaces simulate flickering holographic displays
- Mecha Borders: Angled clip-path corners on panels reference mechanical armor plating and cockpit instrument frames
- Multi-layer Neon: Purple, cyan, and pink neon glows stack in multiple layers for depth - never a single flat glow
- Neural Data Streams: Monospace text readouts, status indicators, and data visualization patterns fill negative space
- Hexagonal Grid: The background grid uses hexagons, not squares, referencing sci-fi energy field patterns
---
## Token Dictionary (exact class mapping)
### Border
```
Width: border
Color: border-[#7c3aed]/30
Radius: rounded-none
```
### Shadow
```
sm: shadow-[0_0_10px_rgba(124,58,237,0.3)]
md: shadow-[0_0_15px_rgba(124,58,237,0.4)]
lg: shadow-[0_0_25px_rgba(124,58,237,0.5)]
hover: hover:shadow-[0_0_30px_rgba(124,58,237,0.6)]
focus: focus:shadow-[0_0_15px_rgba(6,214,160,0.3)]
```
### Interaction
```
Hover translate: (none)
Hover scale: hover:scale-[1.02]
Hover opacity: (none)
Transition: transition-all duration-300 ease-out
Active: active:scale-95
```
### Typefaces
```
Heading: font-sans font-bold uppercase tracking-widest
Body: font-sans text-[#e0e0ff]/80
Mono: font-mono
```
### Type scale
```
Hero: text-5xl md:text-7xl lg:text-9xl
H1: text-4xl md:text-6xl
H2: text-2xl md:text-4xl
H3: text-xl md:text-2xl
Body: text-sm md:text-base
Small: text-xs md:text-sm
```
### Spacing
```
Section: py-16 md:py-24 lg:py-32
Container: px-4 md:px-8 lg:px-12
Card: p-4 md:p-6
Gap sm: gap-3 md:gap-4
Gap md: gap-4 md:gap-6
Gap lg: gap-6 md:gap-10
```
### Color roles
```
Background primary: bg-[#0f0f1a]
Background secondary: bg-[#0f0f1a]/90
Background accent: bg-[#7c3aed], bg-[#06d6a0], bg-[#ff006e], bg-[#38bdf8]
Text primary: text-[#e0e0ff]
Text secondary: text-[#06d6a0]
Text muted: text-[#e0e0ff]/50
Button primary: bg-[#7c3aed] text-white shadow-[0_0_15px_rgba(124,58,237,0.5)]
Button secondary: bg-transparent text-[#06d6a0] border-[#06d6a0]
```
---
## [FORBIDDEN]
These classes are banned in this style. Check for them before returning code:
### Banned classes
- `rounded-full`
- `bg-white`
- `bg-[#fafaf8]`
- `bg-[#fffbf0]`
- `shadow-sm`
- `shadow-md`
- `shadow-lg`
- `font-serif`
- `text-[#1a1a1a]`
- `border-2`
### Banned patterns
- matches `^rounded-full$`
- matches `^bg-white$`
- matches `^bg-\[#f[a-f]`
- matches `^shadow-(?:sm|md|lg|xl)$`
- matches `^font-serif$`
### Why they are banned
- `rounded-full`: Cyber Anime uses sharp geometric shapes with angled mecha corners, not circles
- `bg-white`: Cyber Anime uses dark backgrounds only, light surfaces break the HUD illusion
- `shadow-sm`: Cyber Anime uses neon glow shadows only, not soft elevation shadows
- `font-serif`: Cyber Anime uses geometric sans-serif or monospace fonts for HUD readout feel
> WARNING: if your code contains any of the above, replace it before shipping.
---
## [REQUIRED]
### Every button must include
```
font-bold uppercase tracking-widest
border border-[#06d6a0]/50
shadow-[0_0_15px_rgba(124,58,237,0.5)]
transition-all duration-300 ease-out
```
### Every card must include
```
bg-[#0f0f1a]/90
border border-[#7c3aed]/30
backdrop-blur-sm
```
### Every input must include
```
bg-[#0f0f1a]/80
border border-[#7c3aed]/30
text-[#e0e0ff]
font-mono
focus:outline-none
```
---
## [COMPARE] Cyber Anime wrong vs right
The wrong examples below stand for generic library defaults that were never adapted to this style. Do not read them as visual suggestions.
### Button
[WRONG] **Wrong** (generic component library default, do not copy):
```html
<button class="{GENERIC_LIBRARY_BUTTON_DEFAULT}">
Click me
</button>
```
[CORRECT] **Right** (uses this style's tokens):
```html
<button class="font-bold uppercase tracking-widest border border-[#06d6a0]/50 shadow-[0_0_15px_rgba(124,58,237,0.5)] transition-all duration-300 ease-out bg-[#7c3aed] text-white shadow-[0_0_15px_rgba(124,58,237,0.5)]">
Click me
</button>
```
### Card
[WRONG] **Wrong** (generic card, not adapted to this style):
```html
<div class="{GENERIC_LIBRARY_CARD_DEFAULT}">
<h3>{TITLE}</h3>
</div>
```
[CORRECT] **Right** (uses this style's card tokens):
```html
<div class="bg-[#0f0f1a]/90 border border-[#7c3aed]/30 backdrop-blur-sm p-4 md:p-6">
<h3 class="font-sans font-bold uppercase tracking-widest text-xl md:text-2xl">{TITLE}</h3>
</div>
```
### Input
[WRONG] **Wrong** (generic input, not adapted to this style):
```html
<input class="{GENERIC_LIBRARY_INPUT_DEFAULT}" />
```
[CORRECT] **Right** (uses this style's input tokens):
```html
<input class="bg-[#0f0f1a]/80 border border-[#7c3aed]/30 text-[#e0e0ff] font-mono focus:outline-none" placeholder="{PLACEHOLDER}" />
```
---
## [TEMPLATES] Cyber Anime page skeletons
These skeletons use this style's tokens only. Replace `{PLACEHOLDER}` values, but keep every token in place:
### Navigation
```html
<nav class="bg-[#0f0f1a] text-[#e0e0ff] border border-[#7c3aed]/30 px-4 md:px-8 lg:px-12">
<div class="flex items-center justify-between max-w-6xl mx-auto gap-4 md:gap-6">
<a href="/" class="font-sans font-bold uppercase tracking-widest text-xl md:text-2xl">
{LOGO_TEXT}
</a>
<div class="flex gap-4 md:gap-6 font-sans text-[#e0e0ff]/80 text-xs md:text-sm">
{NAV_LINKS}
</div>
</div>
</nav>
```
### Hero section
```html
<section class="bg-[#7c3aed] text-[#e0e0ff] py-16 md:py-24 lg:py-32 px-4 md:px-8 lg:px-12">
<div class="max-w-4xl mx-auto">
<h1 class="font-sans font-bold uppercase tracking-widest text-5xl md:text-7xl lg:text-9xl">
{HEADLINE}
</h1>
<p class="font-sans text-[#e0e0ff]/80 text-sm md:text-base max-w-xl">
{SUBHEADLINE}
</p>
<button class="font-bold uppercase tracking-widest border border-[#06d6a0]/50 shadow-[0_0_15px_rgba(124,58,237,0.5)] transition-all duration-300 ease-out bg-[#7c3aed] text-white shadow-[0_0_15px_rgba(124,58,237,0.5)]">
{CTA_TEXT}
</button>
</div>
</section>
```
### Card grid
```html
<section class="bg-[#0f0f1a] text-[#e0e0ff] py-16 md:py-24 lg:py-32 px-4 md:px-8 lg:px-12">
<div class="max-w-6xl mx-auto">
<h2 class="font-sans font-bold uppercase tracking-widest text-2xl md:text-4xl">{SECTION_TITLE}</h2>
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4 md:gap-6">
<!-- Card template - repeat for each card -->
<div class="bg-[#0f0f1a]/90 border border-[#7c3aed]/30 backdrop-blur-sm p-4 md:p-6">
<h3 class="font-sans font-bold uppercase tracking-widest text-xl md:text-2xl">{CARD_TITLE}</h3>
<p class="font-sans text-[#e0e0ff]/80 text-sm md:text-base text-[#e0e0ff]/50">{CARD_DESCRIPTION}</p>
</div>
</div>
</div>
</section>
```
### Form input
```html
<input class="bg-[#0f0f1a]/80 border border-[#7c3aed]/30 text-[#e0e0ff] font-mono focus:outline-none" placeholder="{PLACEHOLDER}" />
```
### Footer
```html
<footer class="bg-[#0f0f1a]/90 text-[#06d6a0] py-16 md:py-24 lg:py-32 px-4 md:px-8 lg:px-12">
<div class="max-w-6xl mx-auto">
<div class="grid grid-cols-1 md:grid-cols-3 gap-6 md:gap-10">
<div>
<span class="font-sans font-bold uppercase tracking-widest text-xl md:text-2xl">{LOGO_TEXT}</span>
<p class="font-sans text-[#e0e0ff]/80 text-xs md:text-sm">{TAGLINE}</p>
</div>
<div>
<h4 class="font-sans font-bold uppercase tracking-widest text-xl md:text-2xl">{COLUMN_TITLE}</h4>
<ul class="font-sans text-[#e0e0ff]/80 text-xs md:text-sm">
{FOOTER_LINKS}
</ul>
</div>
</div>
</div>
</footer>
```
---
## [CHECKLIST] Cyber Anime post-generation self check
**Before returning code, verify every token and rule below. Fix any violation before delivering:**
### Token check
- [ ] Button includes: `font-bold uppercase tracking-widest border border-[#06d6a0]/50 shadow-[0_0_15px_rgba(124,58,237,0.5)] transition-all duration-300 ease-out`
- [ ] Card includes: `bg-[#0f0f1a]/90 border border-[#7c3aed]/30 backdrop-blur-sm`
- [ ] Input includes: `bg-[#0f0f1a]/80 border border-[#7c3aed]/30 text-[#e0e0ff] font-mono focus:outline-none`
### Forbidden check
- [ ] Not using `rounded-full`
- [ ] Not using `bg-white`
- [ ] Not using `bg-[#fafaf8]`
- [ ] Not using `bg-[#fffbf0]`
- [ ] Not using `shadow-sm`
- [ ] Not using `shadow-md`
- [ ] Not using `shadow-lg`
- [ ] Not using `font-serif`
### Style rule check
- [ ] Use HUD corner frame decorations on major containers (angled bracket corners)
- [ ] Layer vertical scan line overlays on holographic panels
- [ ] Apply multi-layer neon glow (2-3 shadow layers with decreasing opacity)
- [ ] Use mecha-style angled corners via clip-path on panel borders
- [ ] Include terminal/data readout style text with monospace font
### Style drift check
- [ ] Does not violate: Never use soft pastel colors or natural organic tones
- [ ] Does not violate: Never use serif fonts - only geometric sans-serif or monospace
- [ ] Does not violate: Never use rounded-full - all shapes must be angular/geometric
- [ ] Does not violate: Never use light or white backgrounds as primary surfaces
- [ ] Does not violate: Never use standard shadow-sm/md/lg - only neon glow shadows
### Delivery check
- [ ] Responsive layout holds on phone, tablet and desktop with no horizontal overflow
- [ ] Every interactive element has a visible focus state, an accessible name and a reduced-motion path
- [ ] Text contrast meets WCAG AA and colour alone never carries state
- [ ] The result is still recognizable at a glance as Cyber Anime
---
## [EXAMPLES] Example prompts
### 1. HUD
```
Use Cyber Anime style to create a mecha cockpit dashboard:
1. Background: dark (#0f0f1a) with hexagonal grid pattern
2. Cards: HUD-framed panels with angled mecha corners and scan line overlays
3. Holographic glow effects with multi-layer purple/cyan neon
4. Terminal-style data readouts with monospace font
5. HUD corner decorations on the main viewport frame
```
## Absolute Bans (Match and Refuse)
If any of the following patterns appear, it is a style violation — rewrite without exception.
- use soft pastel colors or natural organic tones
- use serif fonts - only geometric sans-serif or monospace
- use rounded-full - all shapes must be angular/geometric
- use light or white backgrounds as primary surfaces
- use standard shadow-sm/md/lg - only neon glow shadows
- use bouncy spring animations or playful elastic motion
- use slow cinematic transitions over 400ms for controls
## Self-Check (Verify Before Shipping)
If any item fails, the style has drifted — fix before shipping.
- [ ] No purple-to-blue gradients
- [ ] No overused fonts (Inter, Roboto, Geist, Fraunces, Plus Jakarta Sans)
- [ ] No nested cards (cards inside cards)
- [ ] No gray text on colored backgrounds
- [ ] Body text contrast meets WCAG AA (>= 4.5:1)
- [ ] No bounce or elastic easing curves
- [ ] Animations have a prefers-reduced-motion fallback
- [ ] Body text line length capped at 65-75 characters
- [ ] No side-stripe accent borders (border-left/right > 1px)
- [ ] No gradient text (background-clip: text)
- [ ] No glassmorphism used as the default surface treatment
- [ ] No tiny uppercase tracked eyebrow labels above every section heading
- [ ] never use soft pastel colors or natural organic tones
- [ ] never use serif fonts - only geometric sans-serif or monospace
- [ ] never use rounded-full - all shapes must be angular/geometric
- [ ] never use light or white backgrounds as primary surfaces
- [ ] never use standard shadow-sm/md/lg - only neon glow shadowsMore prompt libraries: All UI Prompts · Tailwind UI Prompts · Dark Mode UI Prompts
Component Templates
Button with vertical scan line texture and multi-layer neon glow, styled like a cockpit control
Frontend Readiness
This layer tracks whether the style is ready for real websites: theme modes, state feedback, keyboard access, and performance constraints.
Overall
58%
Fallback
Dark Mode
35%
FallbackUI States
79%
PartialMotion
70%
PartialA11y
70%
PartialPerformance
35%
FallbackButton
Default / Hover / Focus Visible / Active / Disabled
Input
Default / Hover / Focus Visible / Disabled / Error
Card
Default / Hover / Focus Visible / Loading / Skeleton
Form
Default / Focus Visible / Disabled / Loading / Error
FAQ
/* Cyber Anime Global Styles */
:root {
--ca-purple: #7c3aed;
--ca-dark: #0f0f1a;
--ca-cyan: #06d6a0;
--ca-pink: #ff006e;
--ca-blue: #38bdf8;
--ca-text: #e0e0ff;
}
/* Multi-layer neon glow */
.ca-glow {
box-shadow: 0 0 10px rgba(124, 58, 237, 0.3),
0 0 20px rgba(124, 58, 237, 0.15),
0 0 40px rgba(124, 58, 237, 0.05);
}
/* Vertical scan line overlay */
.ca-scanlines::after {
content: "";
position: absolute;
inset: 0;
background: repeating-linear-gradient(
90deg,
transparent,
transparent 2px,
rgba(255, 255, 255, 0.02) 2px,
rgba(255, 255, 255, 0.02) 3px
);
pointer-events: none;
}
/* Holographic shimmer */
.ca-holo {
background: linear-gradient(
135deg,
rgba(124, 58, 237, 0.1),
rgba(6, 214, 160, 0.1),
rgba(56, 189, 248, 0.1)
);
}
/* Hexagonal grid background */
.ca-hex-grid {
background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='60' height='52'%3E%3Cpath d='M30 0 L60 15 L60 37 L30 52 L0 37 L0 15 Z' fill='none' stroke='%237c3aed' stroke-width='0.4' opacity='0.08'/%3E%3C/svg%3E");
}
/* HUD corner frame */
.ca-hud-frame {
position: relative;
}
.ca-hud-frame::before,
.ca-hud-frame::after {
content: "";
position: absolute;
width: 16px;
height: 16px;
border-color: rgba(6, 214, 160, 0.5);
}
.ca-hud-frame::before {
top: 0; left: 0;
border-left: 2px solid;
border-top: 2px solid;
}
.ca-hud-frame::after {
bottom: 0; right: 0;
border-right: 2px solid;
border-bottom: 2px solid;
}
/* Mecha angled corners */
.ca-mecha-clip {
clip-path: polygon(0 0, calc(100% - 16px) 0, 100% 16px, 100% 100%, 16px 100%, 0 calc(100% - 16px));
}
.cyber-anime-filter { filter: brightness(1.05) contrast(1.02); }
.cyber-anime-hover-lift { transition: transform 0.3s ease; }
.cyber-anime-hover-lift:hover { transform: translateY(-2px); }
.cyber-anime-focus { outline: 2px solid var(--cyber-anime-primary, currentColor); outline-offset: 2px; }
/* Additional techniques */
@keyframes cyber-anime-shimmer { from { background-position: -200% 0; } to { background-position: 200% 0; } }
.cyber-anime-glass { backdrop-filter: blur(8px) saturate(150%); -webkit-backdrop-filter: blur(8px) saturate(150%); }Related Styles
Explore these styles for ready-made tokens and components.
IDE Integration
Download configuration files for AI coding assistants to generate code in this style.
Style Pack
Get complete machine-readable style assets including design tokens, Tailwind presets, CSS variables, and shadcn/ui themes.
Metadata
Style metadata including version information
Design Tokens
Compatible with Figma / Style Dictionary / Tokens Studio
Tailwind Preset
Tailwind CSS theme preset, import directly in config
Global CSS
CSS variables and base styles
shadcn Theme
shadcn/ui theme configuration
CSS Variables
Pure CSS variables, works with any project
SKILL.md
Loadable skill pack for Cursor / Claude Code / VS Code
Cyber Anime fuses cyberpunk HUD interfaces with anime's expressive power. Every panel is a data terminal, every border a mecha frame.
WCAG 2.1 compliance analysis based on color contrast and typography readability.
Overall Score
Grade: C - Fair
Contrast Ratios
| Context | Colors | Ratio | AA | AAA |
|---|---|---|---|---|
| Text on background | /#e0e0ff / #0f0f1a | 14.75:1 | ||
| Secondary text on background | /#06d6a0 / #0f0f1a | 10.09:1 | ||
| Muted text on background | /#e0e0ff / #0f0f1a | 14.75:1 | ||
| Text on secondary background | /#e0e0ff / #0f0f1a | 14.75:1 | ||
| Secondary text on secondary | /#06d6a0 / #0f0f1a | 10.09:1 | ||
| Button primary | /#ffffff / #7c3aed | 5.7:1 | ||
| Text on accent 1 | /#e0e0ff / #7c3aed | 4.42:1 | ||
| Alt text on accent 1 | /#06d6a0 / #7c3aed | 3.02:1 | ||
| Text on accent 2 | /#e0e0ff / #06d6a0 | 1.46:1 | ||
| Alt text on accent 2 | /#06d6a0 / #06d6a0 | 1:1 | ||
| Text on accent 3 | /#e0e0ff / #ff006e | 2.97:1 | ||
| Alt text on accent 3 | /#06d6a0 / #ff006e | 2.03:1 | ||
| Text on accent 4 | /#e0e0ff / #38bdf8 | 1.66:1 | ||
| Alt text on accent 4 | /#06d6a0 / #38bdf8 | 1.14:1 |
Readability
Score
90/100
Font Size
text-sm md:text-base
Font Weight
font-sans font-bold uppercase tracking-widest
Line Height
default
Scoring is based on WCAG 2.1 standards. AA requires 4.5:1 contrast for normal text, 3:1 for large text; AAA requires 7:1 for normal text, 4.5:1 for large text.