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Style Catalog/Arcade CRT

Arcade CRT

街机CRT

C
66/100Fair

80-90s arcade monitor aesthetics featuring scanlines, screen curvature, neon glow, and RGB chromatic aberration effects. Ideal for gaming, retro tech, and creative projects.

CRT effectarcade stylescanlinesretro gaming uiCRT screenneon glowchromatic aberrationpixel font80s arcadephosphor glowscreen curvatureretro game website
View Full Showcase →Templates

Best For

CRT effect / arcade style / scanlines

Primary Move

Use scanline overlay on all content areas

Watch Out

Don't use pastel or muted colors

Showcase Entry

Live preview of the showcase page. Click to explore the full experience.

View Full Showcase →

Color Palette

Primary

#39ff14

Secondary

#050505

Accent 1

#ff00ff

Accent 2

#00ffff

Accent 3

#ff2a2a

Accent 4

#FFFF00

Accent 5

#ff8533

AI ImplementationRatings & FeedbackComponent PreviewReadinessFAQExports

AI Implementation

Copy the Hard Prompt first, then use the spec when needed

Use the Hard Prompt by default to generate UI. Use the Design Spec to understand, modify, and review the style. Use the Creative Brief for early exploration.

Hard Prompt

Use this by default: copy it, append the concrete requirement, and let AI generate consistent production UI.

When to use

  • -When AI should generate UI directly
  • -When repeated outputs must stay consistent
  • -When style drift is the main risk

How to use

  • -Copy the full prompt
  • -Append the concrete requirement
  • -Review against forbidden rules and UI states
STYLEKIT_STYLE_REFERENCE
style_name: Arcade CRT
style_slug: arcade-crt
style_source: /styles/arcade-crt

# Hard Prompt

## When To Use
Use this when you want AI to generate code with strict style consistency. It is the safest default for production UI.

## How To Use
- Copy the full prompt into ChatGPT, Claude, Cursor, or another coding assistant.
- Append the concrete product/page requirement after the prompt.
- After generation, check the forbidden rules and interaction states before accepting the output.

Strictly follow the style rules below and maintain consistency. No style drift allowed.

## Requirements

- Prioritize style consistency first, then creative extension.
- When conflicts arise, treat prohibitions as the highest priority.
- Self-check before output: verify colors, typography, spacing, and interactions still match this style.

## Style Rules

STYLE: Arcade CRT
TYPE: Retro gaming CRT monitor aesthetic

MUST USE:
- Background: Always near-black (#050505 or #0a0a0a)
- Primary accent: Neon green (#39ff14) for main interactive elements
- Secondary accents: Magenta (#ff00ff), Cyan (#00ffff), Red (#ff2a2a), Yellow (#FFFF00)
- All text must use monospace or pixel fonts (font-mono)
- Scanline overlay: repeating-linear-gradient on content areas
- RGB chromatic aberration: text-shadow with offset magenta and cyan on headlines
- Neon glow: box-shadow with color matching the element
- uppercase text with wide letter-spacing for labels

MUST AVOID:
- Light/white backgrounds
- Pastel or muted colors
- Serif or sans-serif fonts
- Large border-radius (max 4px)
- Subtle/standard shadows (use neon glow only)
- Gradients that aren't neon-to-dark

Animation & Interaction Rules:
- Neon Breathing: On hover, outer glow (box-shadow) must visibly expand, optionally with subtle animate-pulse to simulate voltage instability flicker.
- Arcade Button Press: Active state (:active) must simulate the feel of a real arcade button being slammed down hard. Use strong displacement active:translate-y-[4px] and instantly change shadow size.
- CRT Distortion: On interaction, RGB chromatic aberration can be amplified by changing text-shadow offsets (magenta and cyan separation distance).
- Instant Feedback: CRT has no smooth physical inertia; interaction response time should be short, such as duration-100 or duration-150.

## Absolute Bans (Match and Refuse)

If any of the following patterns appear, it is a style violation — rewrite without exception.

- use pastel or muted colors
- use serif or sans-serif body fonts
- use rounded corners larger than 4px
- use subtle shadows - only neon glows
- use gradients that aren't neon-to-dark

## Self-Check (Verify Before Shipping)

If any item fails, the style has drifted — fix before shipping.

- [ ] No purple-to-blue gradients
- [ ] No overused fonts (Inter, Roboto, Geist, Fraunces, Plus Jakarta Sans)
- [ ] No nested cards (cards inside cards)
- [ ] No gray text on colored backgrounds
- [ ] Body text contrast meets WCAG AA (>= 4.5:1)
- [ ] No bounce or elastic easing curves
- [ ] Animations have a prefers-reduced-motion fallback
- [ ] Body text line length capped at 65-75 characters
- [ ] No side-stripe accent borders (border-left/right > 1px)
- [ ] No gradient text (background-clip: text)
- [ ] No glassmorphism used as the default surface treatment
- [ ] No tiny uppercase tracked eyebrow labels above every section heading
- [ ] don't use pastel or muted colors
- [ ] don't use serif or sans-serif body fonts
- [ ] don't use rounded corners larger than 4px
- [ ] don't use subtle shadows - only neon glows
- [ ] don't use gradients that aren't neon-to-dark

Community

Ratings & Feedback

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Component Templates

Component Preview

按钮

Arcade CRT 霓虹按钮,带发光效果和像素字体

Frontend Readiness

Dark Mode, States, Motion, and Accessibility

This layer tracks whether the style is ready for real websites: theme modes, state feedback, keyboard access, and performance constraints.

Overall

51%

Fallback

Dark Mode

0%

Missing

UI States

79%

Partial

Motion

70%

Partial

A11y

70%

Partial

Performance

35%

Fallback

Key State Coverage

light
HoverFocus VisibleDisabledLoadingEmptyErrorSuccess

Button

Default / Hover / Focus Visible / Active / Disabled

Input

Default / Hover / Focus Visible / Disabled / Error

Card

Default / Hover / Focus Visible / Loading / Skeleton

Form

Default / Focus Visible / Disabled / Loading / Error

Implementation Notes

  • No curated dark-mode contract exists yet.
  • Check contrast in both light and dark modes.
  • Check heavy shadows, blur, large media, and scroll-linked effects manually.
  • No style-specific performance cost profile has been curated yet.

FAQ

Arcade CRT — Frequently Asked Questions

01What is the Arcade CRT design style?
80-90s arcade monitor aesthetics featuring scanlines, screen curvature, neon glow, and RGB chromatic aberration effects. Ideal for gaming, retro tech, and creative projects. Its core principle: Arcade CRT style recreates the nostalgic glow of 80-90s arcade CRT monitors.
02What colors does Arcade CRT use?
Arcade CRT uses #39ff14 as its primary color and #050505 as its secondary color, with accent colors #ff00ff, #00ffff, #ff2a2a, #FFFF00. Every hex value can be copied from the palette on this page.
03How do I apply Arcade CRT correctly?
Key practices: Use scanline overlay on all content areas. Apply neon glow (text-shadow/box-shadow) to key elements. Use monospace/pixel fonts for all text.
04What are common mistakes with Arcade CRT?
Avoid: Don't use pastel or muted colors. Don't use serif or sans-serif body fonts. Don't use rounded corners larger than 4px.
05How do I prompt AI to generate Arcade CRT UI?
Copy the ready-made AI prompt on this page — it bundles the design tokens and component rules — and paste it into ChatGPT, Claude, Cursor, or v0. Effective prompts include the keywords: CRT effect, arcade style, scanlines, retro gaming ui.
Global Styles

Global CSS

css
/* Arcade CRT Global Styles */
@layer base {
  body {
    @apply bg-[#050505] text-[#39ff14] antialiased;
    background-image:
      repeating-linear-gradient(
        0deg,
        transparent,
        transparent 2px,
        rgba(57, 255, 20, 0.03) 2px,
        rgba(57, 255, 20, 0.03) 4px
      );
  }

  h1, h2, h3 {
    text-shadow: -2px 0 #ff00ff, 2px 0 #00ffff;
  }

  ::selection {
    @apply bg-[#39ff14] text-black;
  }
}

@keyframes crt-flicker {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.98; }
}
@keyframes crt-scanline-move {
  0% { transform: translateY(0); }
  100% { transform: translateY(4px); }
}
@keyframes neon-flicker {
  0%, 19%, 21%, 23%, 25%, 54%, 56%, 100% { opacity: 1; }
  20%, 24%, 55% { opacity: 0.8; }
}
@keyframes rgb-shift {
  0%, 100% { text-shadow: -2px 0 #ff00ff, 2px 0 #00ffff; }
  50% { text-shadow: -3px 0 #ff00ff, 3px 0 #00ffff; }
}
/* Arcade CRT Design Tokens */
:root {
  --arcade-crt-primary: #39ff14;
  --arcade-crt-secondary: #050505;
  --arcade-crt-accent: #ff00ff;
  --arcade-crt-glow: rgba(57, 255, 20, 0.3);
}

.arcade-crt-card {
  position: relative;
  overflow: hidden;
}

.arcade-crt-card::before {
  content: "";
  position: absolute;
  inset: 0;
  opacity: 0;
  transition: opacity 0.3s ease;
  background: linear-gradient(135deg, rgba(57, 255, 20, 0.05), transparent);
  pointer-events: none;
}

.arcade-crt-card:hover::before {
  opacity: 1;
}

.arcade-crt-frosted {
  backdrop-filter: blur(12px) saturate(180%);
  -webkit-backdrop-filter: blur(12px) saturate(180%);
  background: rgba(57, 255, 20, 0.08);
}

.arcade-crt-accent-corner {
  clip-path: polygon(0 0, 100% 0, 100% calc(100% - 2rem), calc(100% - 2rem) 100%, 0 100%);
}

.arcade-crt-animate-in {
  animation: arcade-crt-fade-in 0.5s ease-out both;
}

.arcade-crt-focus { outline: 2px solid var(--arcade-crt-primary, currentColor); outline-offset: 2px; }

IDE Integration

IDE Configuration Export

Download configuration files for AI coding assistants to generate code in this style.

Style Pack

Export Style Pack

Get complete machine-readable style assets including design tokens, Tailwind presets, CSS variables, and shadcn/ui themes.

Metadata

Style metadata including version information

Design Tokens

Compatible with Figma / Style Dictionary / Tokens Studio

Tailwind Preset

Tailwind CSS theme preset, import directly in config

Global CSS

CSS variables and base styles

shadcn Theme

shadcn/ui theme configuration

CSS Variables

Pure CSS variables, works with any project

SKILL.md

Loadable skill pack for Cursor / Claude Code / VS Code

Design Philosophy

Arcade CRT style recreates the nostalgic glow of 80-90s arcade CRT monitors.

Accessibility

Accessibility Score

WCAG 2.1 compliance analysis based on color contrast and typography readability.

66

Overall Score

Grade: C - Fair

Contrast Ratios

Score: 58/100Average Ratio: 8.43:1
AA FailAAA Fail
ContextColorsRatioAAAAA
Text on background
/#39ff14 / #050505
15.03:1
Secondary text on background
/#00ffff / #050505
16.25:1
Muted text on background
/#39ff14 / #050505
15.03:1
Text on secondary background
/#39ff14 / #0a0a0a
14.6:1
Secondary text on secondary
/#00ffff / #0a0a0a
15.79:1
Button primary
/#000000 / #39ff14
15.49:1
Text on accent 1
/#39ff14 / #39ff14
1:1
Alt text on accent 1
/#00ffff / #39ff14
1.08:1
Text on accent 2
/#39ff14 / #ff00ff
2.31:1
Alt text on accent 2
/#00ffff / #ff00ff
2.5:1
Text on accent 3
/#39ff14 / #00ffff
1.08:1
Alt text on accent 3
/#00ffff / #00ffff
1:1

Readability

Score

85/100

Font Size

text-sm md:text-base

Font Weight

font-mono font-bold uppercase tracking-[0.15em]

Line Height

default

Scoring is based on WCAG 2.1 standards. AA requires 4.5:1 contrast for normal text, 3:1 for large text; AAA requires 7:1 for normal text, 4.5:1 for large text.

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