Cubism

立体主义

D
46/100Poor
Rate this style

The Cubism movement of Picasso and Braque, featuring geometric fragmented compositions, multi-perspective overlays, angular shapes, and subdued earth-tone palettes.

cubismcubist designPicassogeometric fragmentsabstract artangular shapesmulti-perspectiveavant-gardeearth tonescollage layoutart movement
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Templates

Best For

cubism / cubist design / Picasso

Primary Move

Use angular geometric shapes with skew and rotate transforms

Watch Out

Do not use large rounded corners rounded-2xl, rounded-full

AI Implementation

Copy the Hard Prompt first, then use the spec when needed

Use the Hard Prompt by default to generate UI. Use the Design Spec to understand, modify, and review the style. Use the Creative Brief for early exploration.

Hard Prompt

Use this by default: copy it, append the concrete requirement, and let AI generate consistent production UI.

When to use

  • When AI should generate UI directly
  • When repeated outputs must stay consistent
  • When style drift is the main risk

How to use

  • Copy the full prompt
  • Append the concrete requirement
  • Review against forbidden rules and UI states
STYLEKIT_STYLE_REFERENCE
style_name: Cubism
style_slug: cubism
style_source: /styles/cubism

# Hard Prompt

## When To Use
Use this when you want AI to generate code with strict style consistency. It is the safest default for production UI.

## How To Use
- Copy the full prompt into ChatGPT, Claude, Cursor, or another coding assistant.
- Append the concrete product/page requirement after the prompt.
- After generation, check the forbidden rules and interaction states before accepting the output.

Strictly follow the style rules below and maintain consistency. No style drift allowed.

## Requirements

- Prioritize style consistency first, then creative extension.
- When conflicts arise, treat prohibitions as the highest priority.
- Self-check before output: verify colors, typography, spacing, and interactions still match this style.

## Style Rules

You are a Cubism design style frontend development expert. All generated code must strictly follow these constraints:

## Absolutely Forbidden

- Large rounded corners rounded-2xl, rounded-full
- Soft gradients or blur effects
- Neon or fluorescent colors
- Fully symmetrical centered traditional layouts
- Organic curves or circular shapes
- Thin hairline borders border (must be border-2 or thicker)

## Must Follow

- Earth-tone palette: #5c4033 (burnt sienna), #e8dcc8 (canvas)
- Borders use border-2 paired with rounded-sm
- Hard shadows shadow-[Npx_Npx_0px_color]
- font-bold uppercase tracking-widest to emphasize geometric feel
- Create fragmented visuals through skew, rotate, clip-path
- Overlapping elements and asymmetric layouts

## Animation & Interaction Rules

- Motion must be short and crisp: transition duration kept at 100-200ms, prefer combined transitions of transform, box-shadow, and border-color
- Hover feedback primarily uses geometric displacement: 1-2px shift + shadow offset + slight angular disturbance (1-3deg)
- Active state must have a "stamp" feel: 3-4px displacement with shadow significantly shrinking or removed
- No spring bounce, floating loops, slow fade-in/out, or large-scale animations
- One-time light-band/slice sweep effects are allowed but must not steal focus or introduce blur softening

## Color Palette

Primary:
- Sienna: #5c4033
- Canvas: #e8dcc8
- Khaki: #8b7355
- Steel blue: #3d5c6e
- Terracotta: #9b3d25

## Special Elements

- Geometric fragment decorations (clip-path, skew, rotate)
- Hard-edge shadows (no blur)
- Asymmetric compositions
- Bold uppercase letter typography

---

# Cubism Design System

> The Cubism movement of Picasso and Braque, featuring geometric fragmented compositions, multi-perspective overlays, angular shapes, and subdued earth-tone palettes.

## Design Philosophy

Cubism is one of the most revolutionary art movements of the 20th century, pioneered by Picasso and Braque around 1907. It completely broke with the single-point perspective tradition since the Renaissance, redefining visual expression through geometric fragments and multi-perspective overlays.

Core concepts:
- Geometric fragmentation: Decomposing objects into basic geometric shapes -- triangles, rectangles, irregular polygons
- Multi-perspective overlay: Presenting multiple angles of an object in the same composition, breaking the limitation of a single viewpoint
- Earth-tone palette: Subdued browns, ochres, and steel blues, originating from the restrained color use of the Analytical Cubism period
- Angular tension: Creating visual tension through sharp edges and asymmetric compositions

In digital design, Cubism style is suitable for art galleries, creative agencies, cultural events, and high-end brands. It conveys intellectualism, avant-garde thinking, and a spirit of challenging tradition.

When designing, focus on the layering and interweaving of geometric elements, suggesting depth through planes at different angles rather than using traditional perspective or shadows. Colors are restrained but compositions are bold -- this is the core paradox and charm of Cubism.

---

## Token Dictionary (exact class mapping)

### Border
```
Width: border-2
Color: border-[#5c4033]
Radius: rounded-sm
```

### Shadow
```
sm: shadow-[3px_3px_0px_#5c4033]
md: shadow-[6px_6px_0px_#5c4033]
lg: shadow-[8px_8px_0px_#5c4033]
hover: hover:shadow-[3px_3px_0px_#8b7355]
focus: focus:shadow-[3px_3px_0px_#9b3d25]
```

### Interaction
```
Hover translate: (none)
Hover scale: hover:translate-x-[2px] hover:translate-y-[2px]
Hover opacity: (none)
Transition: transition-all duration-150
Active: active:translate-x-[4px] active:translate-y-[4px] active:shadow-none
```

### Typefaces
```
Heading: font-bold uppercase tracking-widest
Body: font-sans text-[#5c4033]/80
Mono: font-mono text-sm
```

### Type scale
```
Hero: text-5xl md:text-7xl lg:text-8xl
H1: text-4xl md:text-5xl
H2: text-2xl md:text-3xl
H3: text-xl md:text-2xl
Body: text-sm md:text-base
Small: text-xs md:text-sm
```

### Spacing
```
Section: py-12 md:py-20 lg:py-28
Container: px-6 md:px-12 lg:px-16
Card: p-5 md:p-6
Gap sm: gap-3 md:gap-4
Gap md: gap-4 md:gap-6
Gap lg: gap-6 md:gap-10
```

### Color roles
```
Background primary: bg-[#e8dcc8]
Background secondary: bg-[#ddd0b8]
Background accent: bg-[#5c4033], bg-[#3d5c6e], bg-[#9b3d25]
Text primary: text-[#5c4033]
Text secondary: text-[#8b7355]
Text muted: text-[#5c4033]/50
Button primary: bg-[#5c4033] text-[#e8dcc8] border-2 border-[#8b7355]
Button secondary: bg-[#e8dcc8] text-[#5c4033] border-2 border-[#5c4033]
```

---

## [FORBIDDEN]

These classes are banned in this style. Check for them before returning code:

### Banned classes
- `rounded-2xl`
- `rounded-3xl`
- `rounded-full`
- `rounded-xl`
- `shadow-sm`
- `shadow-md`
- `shadow-lg`
- `bg-gradient-to-r`
- `bg-gradient-to-br`
- `text-[#ff00ff]`
- `text-[#00ffff]`
- `blur-sm`
- `blur-md`
- `blur-lg`
- `backdrop-blur`

### Banned patterns
- matches `^rounded-(?:xl|2xl|3xl|full)`
- matches `^shadow-(?:sm|md|lg|xl)$`
- matches `^bg-gradient`
- matches `^blur-`
- matches `^backdrop-blur`

### Why they are banned
- `rounded-2xl`: Cubism uses sharp angles and minimal rounding (rounded-sm only)
- `rounded-full`: Cubism rejects organic curves; use angular shapes
- `shadow-md`: Cubism uses hard-edge shadows (shadow-[Npx_Npx_0px_color]), not soft shadows
- `bg-gradient-to-r`: Cubism uses flat, opaque color planes without gradients
- `blur-sm`: Cubism uses crisp, hard edges; blur effects are forbidden

> WARNING: if your code contains any of the above, replace it before shipping.

---

## [REQUIRED]

### Every button must include
```
rounded-sm
font-bold uppercase tracking-widest
border-2
shadow-[4px_4px_0px_#8b7355]
transition-all duration-150
```

### Every card must include
```
bg-[#e8dcc8]
border-2 border-[#5c4033]
rounded-sm
shadow-[6px_6px_0px_#5c4033]
```

### Every input must include
```
bg-[#e8dcc8]
border-2 border-[#5c4033]/40
rounded-sm
text-[#5c4033]
focus:border-[#9b3d25]
focus:outline-none
```

---

## [COMPARE] Cubism wrong vs right

The wrong examples below stand for generic library defaults that were never adapted to this style. Do not read them as visual suggestions.

### Button

[WRONG] **Wrong** (generic component library default, do not copy):
```html
<button class="{GENERIC_LIBRARY_BUTTON_DEFAULT}">
  Click me
</button>
```

[CORRECT] **Right** (uses this style's tokens):
```html
<button class="rounded-sm font-bold uppercase tracking-widest border-2 shadow-[4px_4px_0px_#8b7355] transition-all duration-150 bg-[#5c4033] text-[#e8dcc8] border-2 border-[#8b7355]">
  Click me
</button>
```

### Card

[WRONG] **Wrong** (generic card, not adapted to this style):
```html
<div class="{GENERIC_LIBRARY_CARD_DEFAULT}">
  <h3>{TITLE}</h3>
</div>
```

[CORRECT] **Right** (uses this style's card tokens):
```html
<div class="bg-[#e8dcc8] border-2 border-[#5c4033] rounded-sm shadow-[6px_6px_0px_#5c4033] p-5 md:p-6">
  <h3 class="font-bold uppercase tracking-widest text-xl md:text-2xl">{TITLE}</h3>
</div>
```

### Input

[WRONG] **Wrong** (generic input, not adapted to this style):
```html
<input class="{GENERIC_LIBRARY_INPUT_DEFAULT}" />
```

[CORRECT] **Right** (uses this style's input tokens):
```html
<input class="bg-[#e8dcc8] border-2 border-[#5c4033]/40 rounded-sm text-[#5c4033] focus:border-[#9b3d25] focus:outline-none" placeholder="{PLACEHOLDER}" />
```

---

## [TEMPLATES] Cubism page skeletons

These skeletons use this style's tokens only. Replace `{PLACEHOLDER}` values, but keep every token in place:

### Navigation
```html
<nav class="bg-[#e8dcc8] text-[#5c4033] border-2 border-[#5c4033] px-6 md:px-12 lg:px-16">
  <div class="flex items-center justify-between max-w-6xl mx-auto gap-4 md:gap-6">
    <a href="/" class="font-bold uppercase tracking-widest text-xl md:text-2xl">
      {LOGO_TEXT}
    </a>
    <div class="flex gap-4 md:gap-6 font-sans text-[#5c4033]/80 text-xs md:text-sm">
      {NAV_LINKS}
    </div>
  </div>
</nav>
```

### Hero section
```html
<section class="bg-[#5c4033] text-[#5c4033] py-12 md:py-20 lg:py-28 px-6 md:px-12 lg:px-16">
  <div class="max-w-4xl mx-auto">
    <h1 class="font-bold uppercase tracking-widest text-5xl md:text-7xl lg:text-8xl">
      {HEADLINE}
    </h1>
    <p class="font-sans text-[#5c4033]/80 text-sm md:text-base max-w-xl">
      {SUBHEADLINE}
    </p>
    <button class="rounded-sm font-bold uppercase tracking-widest border-2 shadow-[4px_4px_0px_#8b7355] transition-all duration-150 bg-[#5c4033] text-[#e8dcc8] border-2 border-[#8b7355]">
      {CTA_TEXT}
    </button>
  </div>
</section>
```

### Card grid
```html
<section class="bg-[#e8dcc8] text-[#5c4033] py-12 md:py-20 lg:py-28 px-6 md:px-12 lg:px-16">
  <div class="max-w-6xl mx-auto">
    <h2 class="font-bold uppercase tracking-widest text-2xl md:text-3xl">{SECTION_TITLE}</h2>
    <div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4 md:gap-6">
      <!-- Card template - repeat for each card -->
      <div class="bg-[#e8dcc8] border-2 border-[#5c4033] rounded-sm shadow-[6px_6px_0px_#5c4033] p-5 md:p-6">
        <h3 class="font-bold uppercase tracking-widest text-xl md:text-2xl">{CARD_TITLE}</h3>
        <p class="font-sans text-[#5c4033]/80 text-sm md:text-base text-[#5c4033]/50">{CARD_DESCRIPTION}</p>
      </div>
    </div>
  </div>
</section>
```

### Form input
```html
<input class="bg-[#e8dcc8] border-2 border-[#5c4033]/40 rounded-sm text-[#5c4033] focus:border-[#9b3d25] focus:outline-none" placeholder="{PLACEHOLDER}" />
```

### Footer
```html
<footer class="bg-[#ddd0b8] text-[#8b7355] py-12 md:py-20 lg:py-28 px-6 md:px-12 lg:px-16">
  <div class="max-w-6xl mx-auto">
    <div class="grid grid-cols-1 md:grid-cols-3 gap-6 md:gap-10">
      <div>
        <span class="font-bold uppercase tracking-widest text-xl md:text-2xl">{LOGO_TEXT}</span>
        <p class="font-sans text-[#5c4033]/80 text-xs md:text-sm">{TAGLINE}</p>
      </div>
      <div>
        <h4 class="font-bold uppercase tracking-widest text-xl md:text-2xl">{COLUMN_TITLE}</h4>
        <ul class="font-sans text-[#5c4033]/80 text-xs md:text-sm">
          {FOOTER_LINKS}
        </ul>
      </div>
    </div>
  </div>
</footer>
```

---

## [CHECKLIST] Cubism post-generation self check

**Before returning code, verify every token and rule below. Fix any violation before delivering:**

### Token check
- [ ] Button includes: `rounded-sm font-bold uppercase tracking-widest border-2 shadow-[4px_4px_0px_#8b7355] transition-all duration-150`
- [ ] Card includes: `bg-[#e8dcc8] border-2 border-[#5c4033] rounded-sm shadow-[6px_6px_0px_#5c4033]`
- [ ] Input includes: `bg-[#e8dcc8] border-2 border-[#5c4033]/40 rounded-sm text-[#5c4033] focus:border-[#9b3d25] focus:outline-none`

### Forbidden check
- [ ] Not using `rounded-2xl`
- [ ] Not using `rounded-3xl`
- [ ] Not using `rounded-full`
- [ ] Not using `rounded-xl`
- [ ] Not using `shadow-sm`
- [ ] Not using `shadow-md`
- [ ] Not using `shadow-lg`
- [ ] Not using `bg-gradient-to-r`

### Style rule check
- [ ] Use angular geometric shapes with skew and rotate transforms
- [ ] Use earth-tone palette #5c4033 and #e8dcc8 as primary colors
- [ ] Use thick line borders border-2 paired with dark border colors
- [ ] Use small rounded corners rounded or rounded-sm to maintain angularity
- [ ] Cards and containers use asymmetric layouts and tilted angles

### Style drift check
- [ ] Does not violate: Do not use large rounded corners rounded-2xl, rounded-full
- [ ] Does not violate: Do not use soft gradients or blur effects
- [ ] Does not violate: Do not use neon or fluorescent colors
- [ ] Does not violate: Do not use symmetrical centered traditional layouts
- [ ] Does not violate: Do not use circular or organic curved shapes

### Delivery check
- [ ] Responsive layout holds on phone, tablet and desktop with no horizontal overflow
- [ ] Every interactive element has a visible focus state, an accessible name and a reduced-motion path
- [ ] Text contrast meets WCAG AA and colour alone never carries state
- [ ] The result is still recognizable at a glance as Cubism

## Absolute Bans (Match and Refuse)

If any of the following patterns appear, it is a style violation — rewrite without exception.

- use large rounded corners rounded-2xl, rounded-full
- use soft gradients or blur effects
- use neon or fluorescent colors
- use symmetrical centered traditional layouts
- use circular or organic curved shapes
- use thin hairline borders border
- use overly soft shadows
- use spring bounce, floating loops, or large-scale animations (e.g., hover:scale-110)

## Self-Check (Verify Before Shipping)

If any item fails, the style has drifted — fix before shipping.

- [ ] No purple-to-blue gradients
- [ ] No overused fonts (Inter, Roboto, Geist, Fraunces, Plus Jakarta Sans)
- [ ] No nested cards (cards inside cards)
- [ ] No gray text on colored backgrounds
- [ ] Body text contrast meets WCAG AA (>= 4.5:1)
- [ ] No bounce or elastic easing curves
- [ ] Animations have a prefers-reduced-motion fallback
- [ ] Body text line length capped at 65-75 characters
- [ ] No side-stripe accent borders (border-left/right > 1px)
- [ ] No gradient text (background-clip: text)
- [ ] No glassmorphism used as the default surface treatment
- [ ] No tiny uppercase tracked eyebrow labels above every section heading
- [ ] do not use large rounded corners rounded-2xl, rounded-full
- [ ] do not use soft gradients or blur effects
- [ ] do not use neon or fluorescent colors
- [ ] do not use symmetrical centered traditional layouts
- [ ] do not use circular or organic curved shapes

More prompt libraries: All UI Prompts · Tailwind UI Prompts · Dark Mode UI Prompts

Community

Ratings & Feedback

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Component Templates

Component Preview

按钮

立体主义风格按钮,棱角分明的几何形状

Frontend Readiness

Dark Mode, States, Motion, and Accessibility

This layer tracks whether the style is ready for real websites: theme modes, state feedback, keyboard access, and performance constraints.

Overall

51%

Fallback

Dark Mode

0%

Missing

UI States

79%

Partial

Motion

70%

Partial

A11y

70%

Partial

Performance

35%

Fallback

Key State Coverage

light
HoverFocus VisibleDisabledLoadingEmptyErrorSuccess

Button

Default / Hover / Focus Visible / Active / Disabled

Input

Default / Hover / Focus Visible / Disabled / Error

Card

Default / Hover / Focus Visible / Loading / Skeleton

Form

Default / Focus Visible / Disabled / Loading / Error

Implementation Notes

  • No curated dark-mode contract exists yet.
  • Check contrast in both light and dark modes.
  • Check heavy shadows, blur, large media, and scroll-linked effects manually.
  • No style-specific performance cost profile has been curated yet.

FAQ

Cubism — Frequently Asked Questions

What is the Cubism design style?
The Cubism movement of Picasso and Braque, featuring geometric fragmented compositions, multi-perspective overlays, angular shapes, and subdued earth-tone palettes. Its core principle: Cubism is one of the most revolutionary art movements of the 20th century, pioneered by Picasso and Braque around 1907.
What colors does Cubism use?
Cubism uses #5c4033 as its primary color and #e8dcc8 as its secondary color, with accent colors #8b7355, #3d5c6e, #9b3d25, #647f53. Every hex value can be copied from the palette on this page.
How do I apply Cubism correctly?
Key practices: Use angular geometric shapes with skew and rotate transforms. Use earth-tone palette #5c4033 and #e8dcc8 as primary colors. Use thick line borders border-2 paired with dark border colors.
What are common mistakes with Cubism?
Avoid: Do not use large rounded corners rounded-2xl, rounded-full. Do not use soft gradients or blur effects. Do not use neon or fluorescent colors.
How do I prompt AI to generate Cubism UI?
Copy the ready-made AI prompt on this page — it bundles the design tokens and component rules — and paste it into ChatGPT, Claude, Claude Code, or Codex. Effective prompts include the keywords: cubism, cubist design, Picasso, geometric fragments.
Global Styles

Global CSS

css
/* Cubism 全局样式 */

:root {
  --cb-sienna: #5c4033;
  --cb-canvas: #e8dcc8;
  --cb-khaki: #8b7355;
  --cb-steel: #3d5c6e;
  --cb-terracotta: #9b3d25;
}

/* 碎片化装饰元素 */
.cb-fragment {
  clip-path: polygon(10% 0%, 100% 0%, 90% 100%, 0% 100%);
}

.cb-fragment-alt {
  clip-path: polygon(0% 0%, 85% 5%, 100% 100%, 15% 95%);
}

/* 几何硬阴影 */
.cb-hard-shadow {
  box-shadow: 6px 6px 0px var(--cb-sienna);
}

.cb-hard-shadow-sm {
  box-shadow: 3px 3px 0px var(--cb-sienna);
}

/* 倾斜装饰线 */
.cb-skew-line {
  height: 2px;
  background: var(--cb-terracotta);
  transform: skewX(-12deg);
}

/* 多视角背景 */
.cb-multi-perspective {
  background-image:
    linear-gradient(135deg, rgba(61, 92, 110, 0.05) 25%, transparent 25%),
    linear-gradient(225deg, rgba(155, 61, 37, 0.05) 25%, transparent 25%);
}
@keyframes cubism-fade-in {
  from { opacity: 0; transform: translateY(8px); }
  to { opacity: 1; transform: translateY(0); }
}

@keyframes cubism-pulse {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.7; }
}

.cubism-card {
  position: relative;
  overflow: hidden;
}

.cubism-card::before {
  content: "";
  position: absolute;
  inset: 0;
  opacity: 0;
  transition: opacity 0.3s ease;
  background: linear-gradient(135deg, rgba(92, 64, 51, 0.05), transparent);
  pointer-events: none;
}

.cubism-card:hover::before {
  opacity: 1;
}

.cubism-frosted {
  backdrop-filter: blur(12px) saturate(180%);
  -webkit-backdrop-filter: blur(12px) saturate(180%);
  background: rgba(92, 64, 51, 0.08);
}

.cubism-animate-in {
  animation: cubism-fade-in 0.5s ease-out both;
}

IDE Integration

IDE Configuration Export

Download configuration files for AI coding assistants to generate code in this style.

Style Pack

Export Style Pack

Get complete machine-readable style assets including design tokens, Tailwind presets, CSS variables, and shadcn/ui themes.

Metadata

Style metadata including version information

Design Tokens

Compatible with Figma / Style Dictionary / Tokens Studio

Tailwind Preset

Tailwind CSS theme preset, import directly in config

Global CSS

CSS variables and base styles

shadcn Theme

shadcn/ui theme configuration

CSS Variables

Pure CSS variables, works with any project

SKILL.md

Loadable skill pack for Cursor / Claude Code / VS Code

Design Philosophy

Cubism is one of the most revolutionary art movements of the 20th century, pioneered by Picasso and Braque around 1907. It completely broke with the single-point perspective tradition since the Renaissance, redefining visual expression through geometric fragments and multi-perspective overlays.

Accessibility

Accessibility Score

WCAG 2.1 compliance analysis based on color contrast and typography readability.

46

Overall Score

Grade: D - Poor

Contrast Ratios

Score: 28/100Average Ratio: 3.51:1
AA FailAAA Fail
ContextColorsRatioAAAAA
Text on background
/#5c4033 / #e8dcc8
6.93:1
Secondary text on background
/#8b7355 / #e8dcc8
3.31:1
Muted text on background
/#5c4033 / #e8dcc8
6.93:1
Text on secondary background
/#5c4033 / #ddd0b8
6.17:1
Secondary text on secondary
/#8b7355 / #ddd0b8
2.95:1
Button primary
/#e8dcc8 / #5c4033
6.93:1
Text on accent 1
/#5c4033 / #5c4033
1:1
Alt text on accent 1
/#8b7355 / #5c4033
2.09:1
Text on accent 2
/#5c4033 / #3d5c6e
1.32:1
Alt text on accent 2
/#8b7355 / #3d5c6e
1.58:1
Text on accent 3
/#5c4033 / #9b3d25
1.38:1
Alt text on accent 3
/#8b7355 / #9b3d25
1.52:1

Readability

Score

87/100

Font Size

text-sm md:text-base

Font Weight

font-bold uppercase tracking-widest

Line Height

default

Scoring is based on WCAG 2.1 standards. AA requires 4.5:1 contrast for normal text, 3:1 for large text; AAA requires 7:1 for normal text, 4.5:1 for large text.