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Style Catalog/Particle System

Particle System

粒子系统

A
90/100Excellent

A floating particle network on deep dark tech backgrounds, using connection lines, pulses, and trails to create a sense of data flow. Ideal for tech companies, data visualization, and creative portfolios.

particle systemparticle backgroundparticles.jsconstellation effectparticle networkcanvas animationconnected dotsfloating particlestech landing pagedata flowdark tech background
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Best For

particle system / particle background / particles.js

Primary Move

Use deep dark backgrounds (blue-black #0a0e1a or #0f1419)

Watch Out

Don't let particles obscure content readability

Showcase Entry

Live preview of the showcase page. Click to explore the full experience.

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Color Palette

Primary

#0a0e1a

Secondary

#0f1419

Accent 1

#e0e8ff

Accent 2

#64c8ff

Accent 3

#64ffc8

Accent 4

#a78bfa

AI ImplementationComponent PreviewReadinessFAQExportsRatings & Feedback

AI Implementation

Copy the Hard Prompt first, then use the spec when needed

Use the Hard Prompt by default to generate UI. Use the Design Spec to understand, modify, and review the style. Use the Creative Brief for early exploration.

Hard Prompt

Use this by default: copy it, append the concrete requirement, and let AI generate consistent production UI.

When to use

  • -When AI should generate UI directly
  • -When repeated outputs must stay consistent
  • -When style drift is the main risk

How to use

  • -Copy the full prompt
  • -Append the concrete requirement
  • -Review against forbidden rules and UI states
STYLEKIT_STYLE_REFERENCE
style_name: Particle System
style_slug: particle
style_source: /styles/particle

# Hard Prompt

## When To Use
Use this when you want AI to generate code with strict style consistency. It is the safest default for production UI.

## How To Use
- Copy the full prompt into ChatGPT, Claude, Cursor, or another coding assistant.
- Append the concrete product/page requirement after the prompt.
- After generation, check the forbidden rules and interaction states before accepting the output.

Strictly follow the style rules below and maintain consistency. No style drift allowed.

## Requirements

- Prioritize style consistency first, then creative extension.
- When conflicts arise, treat prohibitions as the highest priority.
- Self-check before output: verify colors, typography, spacing, and interactions still match this style.

## Style Rules

STYLE: Particle System
TYPE: Deep dark tech aesthetic with floating particle network

MUST USE:
- Background: Deep blue-black (#0a0e1a or #0f1419)
- Particles: Small circles (1-6px) in semi-transparent white/blue/teal, slowly drifting
- Connection lines: Thin lines between nearby particles, very low opacity
- Text: Light blue-white (#e0e8ff) for primary, white/50 for secondary
- Cards: Very dark glass (bg-[#0f1419]/80) with minimal borders (white/5)
- Accents: Blue (#3b82f6), Teal (#14b8a6), Violet (#a78bfa)
- Interactive elements: Subtle blue glow on hover
- Backdrop blur on cards and overlays

MUST AVOID:
- Light backgrounds
- Warm or earthy color palettes
- Heavy borders or thick outlines
- Conventional box shadows
- Patterns that compete with particle animation

Animation & Interaction Rules:
- Node Excitation: On hover, use thin border highlights and corner micro-bright spots to express node activation and energy injection.
- Nebula Glow: Shadows use low-opacity wide-spread blue-teal diffusion, avoiding heavy solid shadows.
- Quantum Snap: Foreground control interactions use duration-150~200, maintaining precise fast feedback.
- Text Illumination: On card hover, secondary text can brighten from white/50 to white/70 or bright blue.

## Absolute Bans (Match and Refuse)

If any of the following patterns appear, it is a style violation — rewrite without exception.

- let particles obscure content readability
- use warm or earthy colors for primary palette
- use heavy borders or thick outlines
- use patterns that compete with particle animation
- use light backgrounds
- use conventional box shadows (use glow effects instead)
- let hover glow become solid opaque blocks (must stay airy and translucent)
- apply long bouncy easing to controls (particle UI should feel precise)

## Self-Check (Verify Before Shipping)

If any item fails, the style has drifted — fix before shipping.

- [ ] No purple-to-blue gradients
- [ ] No overused fonts (Inter, Roboto, Geist, Fraunces, Plus Jakarta Sans)
- [ ] No nested cards (cards inside cards)
- [ ] No gray text on colored backgrounds
- [ ] Body text contrast meets WCAG AA (>= 4.5:1)
- [ ] No bounce or elastic easing curves
- [ ] Animations have a prefers-reduced-motion fallback
- [ ] Body text line length capped at 65-75 characters
- [ ] No side-stripe accent borders (border-left/right > 1px)
- [ ] No gradient text (background-clip: text)
- [ ] No glassmorphism used as the default surface treatment
- [ ] No tiny uppercase tracked eyebrow labels above every section heading
- [ ] don't let particles obscure content readability
- [ ] don't use warm or earthy colors for primary palette
- [ ] don't use heavy borders or thick outlines
- [ ] don't use patterns that compete with particle animation
- [ ] don't use light backgrounds

Component Templates

Component Preview

Button

Particle UI 按钮,快速响应并带节点扫光激活

// Primary Button // Secondary Button // Ghost Button

Frontend Readiness

Dark Mode, States, Motion, and Accessibility

This layer tracks whether the style is ready for real websites: theme modes, state feedback, keyboard access, and performance constraints.

Overall

51%

Fallback

Dark Mode

0%

Missing

UI States

79%

Partial

Motion

70%

Partial

A11y

70%

Partial

Performance

35%

Fallback

Key State Coverage

light
HoverFocus VisibleDisabledLoadingEmptyErrorSuccess

Button

Default / Hover / Focus Visible / Active / Disabled

Input

Default / Hover / Focus Visible / Disabled / Error

Card

Default / Hover / Focus Visible / Loading / Skeleton

Form

Default / Focus Visible / Disabled / Loading / Error

Implementation Notes

  • No curated dark-mode contract exists yet.
  • Check contrast in both light and dark modes.
  • Check heavy shadows, blur, large media, and scroll-linked effects manually.
  • No style-specific performance cost profile has been curated yet.

FAQ

Particle System — Frequently Asked Questions

01What is the Particle System design style?
A floating particle network on deep dark tech backgrounds, using connection lines, pulses, and trails to create a sense of data flow. Ideal for tech companies, data visualization, and creative portfolios. Its core principle: A living network of floating particles and connection lines creates a sense of data flowing through space -- tech-forward yet organic and mesmerizing.
02What colors does Particle System use?
Particle System uses #0a0e1a as its primary color and #0f1419 as its secondary color, with accent colors #e0e8ff, #64c8ff, #64ffc8, #a78bfa. Every hex value can be copied from the palette on this page.
03How do I apply Particle System correctly?
Key practices: Use deep dark backgrounds (blue-black #0a0e1a or #0f1419). Add floating particle elements as background decoration. Show connection lines between nearby particles at low opacity.
04What are common mistakes with Particle System?
Avoid: Don't let particles obscure content readability. Don't use warm or earthy colors for primary palette. Don't use heavy borders or thick outlines.
05How do I prompt AI to generate Particle System UI?
Copy the ready-made AI prompt on this page — it bundles the design tokens and component rules — and paste it into ChatGPT, Claude, Cursor, or v0. Effective prompts include the keywords: particle system, particle background, particles.js, constellation effect.
Global Styles

Global CSS

css
/* Particle System Global Styles */
@keyframes particle-float {
  0%, 100% { transform: translate(0, 0); }
  25% { transform: translate(10px, -15px); }
  50% { transform: translate(-5px, 10px); }
  75% { transform: translate(-10px, -5px); }
}
@keyframes particle-pulse {
  0%, 100% { opacity: 0.3; transform: scale(1); }
  50% { opacity: 0.7; transform: scale(1.5); }
}
@keyframes particle-connect {
  0%, 100% { opacity: 0.1; }
  50% { opacity: 0.3; }
}
/* Particle System Design Tokens */
:root {
  --particle-primary: #0a0e1a;
  --particle-secondary: #0f1419;
  --particle-accent: #e0e8ff;
  --particle-glow: rgba(10, 14, 26, 0.3);
}

.particle-card {
  position: relative;
  overflow: hidden;
}

.particle-card::before {
  content: "";
  position: absolute;
  inset: 0;
  opacity: 0;
  transition: opacity 0.3s ease;
  background: linear-gradient(135deg, rgba(10, 14, 26, 0.05), transparent);
  pointer-events: none;
}

.particle-card:hover::before {
  opacity: 1;
}

.particle-gradient {
  background: linear-gradient(135deg, #0a0e1a, #e0e8ff);
}

.particle-gradient-text {
  background: linear-gradient(135deg, #0a0e1a, #e0e8ff);
  -webkit-background-clip: text;
  -webkit-text-fill-color: transparent;
  background-clip: text;
}

.particle-frosted {
  backdrop-filter: blur(12px) saturate(180%);
  -webkit-backdrop-filter: blur(12px) saturate(180%);
  background: rgba(10, 14, 26, 0.08);
}

.particle-accent-corner {
  clip-path: polygon(0 0, 100% 0, 100% calc(100% - 2rem), calc(100% - 2rem) 100%, 0 100%);
}

.particle-animate-in {
  animation: particle-fade-in 0.5s ease-out both;
}

.particle-focus { outline: 2px solid var(--particle-primary, currentColor); outline-offset: 2px; }

/* Responsive utilities */
@media (prefers-reduced-motion: reduce) {
  .particle-animate-in {
    animation: none;
  }
}

@media (min-width: 768px) {
  .particle-card {
    transition: transform 0.3s ease, box-shadow 0.3s ease;
  }
}

/* Print styles */
@media print {
  .particle-gradient,
  .particle-frosted {
    background: none;
    backdrop-filter: none;
  }
}

IDE Integration

IDE Configuration Export

Download configuration files for AI coding assistants to generate code in this style.

Style Pack

Export Style Pack

Get complete machine-readable style assets including design tokens, Tailwind presets, CSS variables, and shadcn/ui themes.

Metadata

Style metadata including version information

Design Tokens

Compatible with Figma / Style Dictionary / Tokens Studio

Tailwind Preset

Tailwind CSS theme preset, import directly in config

Global CSS

CSS variables and base styles

shadcn Theme

shadcn/ui theme configuration

CSS Variables

Pure CSS variables, works with any project

SKILL.md

Loadable skill pack for Cursor / Claude Code / VS Code

Design Philosophy

A living network of floating particles and connection lines creates a sense of data flowing through space -- tech-forward yet organic and mesmerizing.

Accessibility

Accessibility Score

WCAG 2.1 compliance analysis based on color contrast and typography readability.

90

Overall Score

Grade: A - Excellent

Contrast Ratios

Score: 92/100Average Ratio: 12.01:1
AA PassAAA Fail
ContextColorsRatioAAAAA
Text on background
/#e0e8ff / #0a0e1a
15.73:1
Text on secondary background
/#e0e8ff / #0f1419
15.12:1
Button primary
/#ffffff / #2563eb
5.17:1

Readability

Score

85/100

Font Size

text-sm md:text-base

Font Weight

font-sans font-semibold

Line Height

default

Scoring is based on WCAG 2.1 standards. AA requires 4.5:1 contrast for normal text, 3:1 for large text; AAA requires 7:1 for normal text, 4.5:1 for large text.

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