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Style Catalog/像素动漫风

像素动漫风

Pixel Anime

D
51/100Poor

Merging classic JRPG game UI with pixel anime aesthetics, featuring RPG dialogue boxes, status bars, pixel borders, and NES color palette for a nostalgic 8-bit game interface style.

像素动漫JRPG8-bitRPG对话框像素NES色板retrovintagenostalgic复古
View Full ShowcaseTemplates

Best For

像素动漫 / JRPG / 8-bit

Primary Move

Use RPG dialogue box frames with 4px borders and corner block decorations

Watch Out

Never use smooth gradients (linear-gradient, radial-gradient)

Showcase Entry

Live preview of the showcase page. Click to explore the full experience.

View Full Showcase

Color Palette

Primary

#4a90d9

Secondary

#2d1b69

Accent 1

#ff6b6b

Accent 2

#ffd93d

Accent 3

#50c878

Accent 4

#a98d16

PromptsComponent PreviewExportsRatings & Feedback

Prompts

Hard + Soft Prompts

Use one-click prompts to generate 像素动漫风 style UIs. Hard mode enforces strict constraints; soft mode keeps overall style direction while allowing flexibility.

Hard Prompt

Strict constraints for high style consistency

STYLEKIT_STYLE_REFERENCE
style_name: 像素动漫风
style_slug: pixel-anime
style_source: /styles/pixel-anime

# Hard Prompt

请严格遵守以下风格规则并保持一致性,禁止风格漂移。

## 执行要求
- 优先保证风格一致性,其次再做创意延展。
- 遇到冲突时以禁止项为最高优先级。
- 输出前自检:颜色、排版、间距、交互是否仍属于该风格。

## Style Rules
# Pixel Anime (像素动漫风) Design System

> 将经典JRPG游戏UI与像素动漫美学融合,以RPG对话框、状态条、像素边框和NES色板打造怀旧8-bit游戏界面风格。

## 核心理念

Pixel Anime merges classic JRPG game UI with pixel-art anime aesthetics. Every element feels like it belongs in a 16-bit RPG menu screen.

Core principles:
- RPG Dialogue Boxes: Window frames with chunky borders and corner block decorations, referencing Final Fantasy and Dragon Quest menu systems
- Health/Status Bars: HP, MP, and EXP progress bars with pixel-precise flat fills and bordered containers
- Pixel Borders: All borders are 2px+ solid with hard edges, using image-rendering: pixelated where applicable
- NES/SNES Palette: Limited color palette of bold primary colors (blue, red, gold, green) on deep purple backgrounds
- Step-based Interactions: Hover states use translate-x/y in pixel-aligned steps, not smooth transforms
- Blinking Cursor: Selection arrows and continue prompts use blinking pixel arrows

---

## Token 字典(精确 Class 映射)

### 边框
```
宽度: border-2
颜色: border-[#1a1040]
圆角: rounded-none
```

### 阴影
```
小:   shadow-[2px_2px_0px_#1a1040]
中:   shadow-[4px_4px_0px_#1a1040]
大:   shadow-[6px_6px_0px_#1a1040]
悬停: hover:shadow-[6px_6px_0px_#1a1040]
聚焦: focus:shadow-[2px_2px_0px_#4a90d9]
```

### 交互效果
```
悬停位移: hover:translate-x-[2px] hover:translate-y-[2px]
过渡动画: transition-all duration-150 ease-linear
按下状态: active:translate-x-[4px] active:translate-y-[4px] active:shadow-none
```

### 字体
```
标题: font-mono font-bold uppercase tracking-wider
正文: font-mono text-[#e0e0ff]/80
```

### 字号
```
Hero:  text-4xl md:text-6xl lg:text-7xl
H1:    text-3xl md:text-5xl
H2:    text-2xl md:text-3xl
H3:    text-lg md:text-xl
正文:  text-xs md:text-sm
小字:  text-[10px] md:text-xs
```

### 间距
```
Section: py-12 md:py-20 lg:py-28
容器:    px-4 md:px-8 lg:px-12
卡片:    p-4 md:p-6
```

---

## [FORBIDDEN] 绝对禁止

以下 class 在本风格中**绝对禁止使用**,生成时必须检查并避免:

### 禁止的 Class
- `rounded-lg`
- `rounded-xl`
- `rounded-2xl`
- `rounded-full`
- `bg-gradient-to-r`
- `bg-gradient-to-b`
- `bg-gradient-to-br`
- `shadow-sm`
- `shadow-md`
- `shadow-lg`
- `shadow-xl`
- `backdrop-blur`
- `backdrop-blur-sm`
- `backdrop-blur-md`
- `font-serif`

### 禁止的模式
- 匹配 `^rounded-(?:lg|xl|2xl|full)$`
- 匹配 `^bg-gradient-`
- 匹配 `^shadow-(?:sm|md|lg|xl)$`
- 匹配 `^backdrop-blur`
- 匹配 `^font-serif$`

### 禁止原因
- `rounded-lg`: Pixel Anime uses sharp corners only -- pixels cannot be round
- `bg-gradient-to-r`: Pixel Anime uses flat solid colors, no smooth gradients allowed
- `shadow-md`: Pixel Anime uses hard offset pixel shadows only, never soft shadows
- `backdrop-blur`: Pixel Anime avoids all blur effects to maintain crisp pixel aesthetic

> WARNING: 如果你的代码中包含以上任何 class,必须立即替换。

---

## [REQUIRED] 必须包含

### 按钮必须包含
```
font-mono font-bold uppercase
border-2 border-[#1a1040]
shadow-[4px_4px_0px_#1a1040]
transition-all duration-150 ease-linear
```

### 卡片必须包含
```
bg-[#2d1b69]
border-2 border-[#1a1040]
shadow-[4px_4px_0px_#1a1040]
```

### 输入框必须包含
```
bg-[#1a1040]
border-2 border-[#4a90d9]
font-mono
focus:outline-none
```

---

## [COMPARE] 错误 vs 正确对比

### 按钮

[WRONG] **错误示例**(使用了圆角和模糊阴影):
```html
<button class="rounded-lg shadow-lg bg-blue-500 text-white px-4 py-2 hover:bg-blue-600">
  点击我
</button>
```

[CORRECT] **正确示例**(使用硬边缘、无圆角、位移效果):
```html
<button class="font-mono font-bold uppercase border-2 border-[#1a1040] shadow-[4px_4px_0px_#1a1040] transition-all duration-150 ease-linear bg-[#ff006e] text-white px-4 py-2 md:px-6 md:py-3">
  点击我
</button>
```

### 卡片

[WRONG] **错误示例**(使用了渐变和圆角):
```html
<div class="rounded-xl shadow-2xl bg-gradient-to-r from-purple-500 to-pink-500 p-6">
  <h3 class="text-xl font-semibold">标题</h3>
</div>
```

[CORRECT] **正确示例**(纯色背景、硬边缘阴影):
```html
<div class="bg-[#2d1b69] border-2 border-[#1a1040] shadow-[4px_4px_0px_#1a1040] p-4 md:p-6">
  <h3 class="font-mono font-bold uppercase tracking-wider text-lg md:text-xl">标题</h3>
</div>
```

### 输入框

[WRONG] **错误示例**(灰色边框、圆角):
```html
<input class="rounded-md border border-gray-300 px-3 py-2 focus:ring-2 focus:ring-blue-500" />
```

[CORRECT] **正确示例**(黑色粗边框、聚焦阴影):
```html
<input class="bg-[#1a1040] border-2 border-[#4a90d9] font-mono focus:outline-none px-3 py-2 md:px-4 md:py-3" placeholder="请输入..." />
```

---

## [TEMPLATES] 页面骨架模板

使用以下模板生成页面,只需替换 `{PLACEHOLDER}` 部分:

### 导航栏骨架
```html
<nav class="bg-white border-b-2 md:border-b-4 border-black px-4 md:px-8 py-3 md:py-4">
  <div class="flex items-center justify-between max-w-6xl mx-auto">
    <a href="/" class="font-black text-xl md:text-2xl tracking-wider">
      {LOGO_TEXT}
    </a>
    <div class="flex gap-4 md:gap-8 font-mono text-sm md:text-base">
      {NAV_LINKS}
    </div>
  </div>
</nav>
```

### Hero 区块骨架
```html
<section class="min-h-[60vh] md:min-h-[80vh] flex items-center px-4 md:px-8 py-12 md:py-0 bg-{ACCENT_COLOR} border-b-2 md:border-b-4 border-black">
  <div class="max-w-4xl mx-auto">
    <h1 class="font-black text-4xl md:text-6xl lg:text-8xl leading-tight tracking-tight mb-4 md:mb-6">
      {HEADLINE}
    </h1>
    <p class="font-mono text-base md:text-xl max-w-xl mb-6 md:mb-8">
      {SUBHEADLINE}
    </p>
    <button class="bg-black text-white font-black px-6 py-3 md:px-8 md:py-4 border-2 md:border-4 border-black shadow-[4px_4px_0px_0px_rgba(255,0,110,1)] md:shadow-[8px_8px_0px_0px_rgba(255,0,110,1)] hover:shadow-none hover:translate-x-[2px] hover:translate-y-[2px] transition-all text-sm md:text-base">
      {CTA_TEXT}
    </button>
  </div>
</section>
```

### 卡片网格骨架
```html
<section class="py-12 md:py-24 px-4 md:px-8">
  <div class="max-w-6xl mx-auto">
    <h2 class="font-black text-2xl md:text-4xl mb-8 md:mb-12">{SECTION_TITLE}</h2>
    <div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4 md:gap-6">
      <!-- Card template - repeat for each card -->
      <div class="bg-white border-2 md:border-4 border-black shadow-[4px_4px_0px_0px_rgba(0,0,0,1)] md:shadow-[8px_8px_0px_0px_rgba(0,0,0,1)] p-4 md:p-6 hover:shadow-[4px_4px_0px_0px_rgba(255,0,110,1)] md:hover:shadow-[8px_8px_0px_0px_rgba(255,0,110,1)] hover:-translate-y-1 transition-all">
        <h3 class="font-black text-lg md:text-xl mb-2">{CARD_TITLE}</h3>
        <p class="font-mono text-sm md:text-base text-gray-700">{CARD_DESCRIPTION}</p>
      </div>
    </div>
  </div>
</section>
```

### 页脚骨架
```html
<footer class="bg-black text-white py-12 md:py-16 px-4 md:px-8 border-t-2 md:border-t-4 border-black">
  <div class="max-w-6xl mx-auto">
    <div class="grid grid-cols-1 md:grid-cols-3 gap-8">
      <div>
        <span class="font-black text-xl md:text-2xl">{LOGO_TEXT}</span>
        <p class="font-mono text-sm mt-4 text-gray-400">{TAGLINE}</p>
      </div>
      <div>
        <h4 class="font-black text-lg mb-4">{COLUMN_TITLE}</h4>
        <ul class="space-y-2 font-mono text-sm text-gray-400">
          {FOOTER_LINKS}
        </ul>
      </div>
    </div>
  </div>
</footer>
```

---

## [CHECKLIST] 生成后自检清单

**在输出代码前,必须逐项验证以下每一条。如有违反,立即修正后再输出:**

### 1. 圆角检查
- [ ] 搜索代码中的 `rounded-`
- [ ] 确认只有 `rounded-none` 或无圆角
- [ ] 如果发现 `rounded-lg`、`rounded-md` 等,替换为 `rounded-none`

### 2. 阴影检查
- [ ] 搜索代码中的 `shadow-`
- [ ] 确认只使用 `shadow-[Xpx_Xpx_0px_0px_rgba(...)]` 格式
- [ ] 如果发现 `shadow-lg`、`shadow-xl` 等,替换为正确格式

### 3. 边框检查
- [ ] 搜索代码中的 `border-`
- [ ] 确认边框颜色是 `border-black`
- [ ] 如果发现 `border-gray-*`、`border-slate-*`,替换为 `border-black`

### 4. 交互检查
- [ ] 所有按钮都有 `hover:shadow-none hover:translate-x-[2px] hover:translate-y-[2px]`
- [ ] 所有卡片都有 hover 效果(阴影变色或位移)
- [ ] 都包含 `transition-all`

### 5. 响应式检查
- [ ] 边框有 `border-2 md:border-4`
- [ ] 阴影有 `shadow-[4px...] md:shadow-[8px...]`
- [ ] 间距有 `p-4 md:p-6` 或类似的响应式值
- [ ] 字号有 `text-sm md:text-base` 或类似的响应式值

### 6. 字体检查
- [ ] 标题使用 `font-black`
- [ ] 正文使用 `font-mono`

> CRITICAL: **如果任何一项检查不通过,必须修正后重新生成代码。**

---

## [EXAMPLES] 示例 Prompt

### 1. JRPG角色面板

经典RPG风格的角色状态面板

```
Use Pixel Anime style to create a JRPG character panel:
1. Background: dark purple with visible pixel grid overlay
2. RPG dialogue box frames with corner block decorations
3. HP/MP/EXP status bars with flat color fills
4. Character stats in monospace font, NES color palette
5. Pixel shadows and step-based button interactions
```

### 2. SaaS 着陆页

生成 像素动漫风风格的 SaaS 产品着陆页

```
Create a SaaS landing page using Pixel Anime style with hero section, feature grid, testimonials, pricing table, and footer.
```

### 3. 作品集展示

生成 像素动漫风风格的作品集页面

```
Create a portfolio showcase page using Pixel Anime style with project grid, about section, contact form, and consistent visual language.
```

Soft Prompt

Flexible constraints for quick ideation

STYLEKIT_STYLE_REFERENCE
style_name: 像素动漫风
style_slug: pixel-anime
style_source: /styles/pixel-anime

# Soft Prompt

保持整体风格气质即可,允许实现细节灵活调整,但不要偏离核心视觉语言。

## Style Signals
- 像素动漫
- JRPG
- 8-bit
- RPG对话框
- 像素
- NES色板

## Prefer
- Use RPG dialogue box frames with 4px borders and corner block decorations
- Include HP/MP/EXP status bar UI elements with flat fills
- Apply hard offset shadows (4px_4px_0px) for pixel depth
- Use monospace font exclusively for all text

## Avoid
- Never use smooth gradients (linear-gradient, radial-gradient)
- Never use rounded corners (rounded-lg/xl/full)
- Never use blur effects (blur, backdrop-blur)

## Output Guidance
- 先保证整体风格识别度,再优化细节。
- 避免过度炫技,保持可读性与可维护性。

Component Templates

Component Preview

RPG Menu Button

Pixel anime button with Blocky Aura multi-shadow hover + Anime Action squash-and-stretch on press

Global Styles

Global CSS

css
/* Pixel Anime Global Styles */

:root {
  --pa-blue: #4a90d9;
  --pa-dark: #2d1b69;
  --pa-deep: #1a1040;
  --pa-red: #ff6b6b;
  --pa-gold: #ffd93d;
  --pa-green: #50c878;
  --pa-text: #e0e0ff;
}

/* RPG dialogue box frame with corner blocks */
.pa-dialog-frame {
  position: relative;
  border: 2px solid var(--pa-blue);
  background: var(--pa-deep);
}
.pa-dialog-frame::before,
.pa-dialog-frame::after {
  content: "";
  position: absolute;
  width: 8px;
  height: 8px;
  background: var(--pa-blue);
}
.pa-dialog-frame::before { top: -4px; left: -4px; }
.pa-dialog-frame::after { top: -4px; right: -4px; }

/* Pixel grid overlay */
.pa-pixel-grid::after {
  content: "";
  position: absolute;
  inset: 0;
  background-image:
    linear-gradient(rgba(26, 16, 64, 0.12) 1px, transparent 1px),
    linear-gradient(90deg, rgba(26, 16, 64, 0.12) 1px, transparent 1px);
  background-size: 8px 8px;
  pointer-events: none;
  image-rendering: pixelated;
}

/* HP/MP/EXP status bar */
.pa-status-bar {
  height: 8px;
  border: 2px solid var(--pa-deep);
  background: var(--pa-deep);
}
.pa-status-bar-fill {
  height: 100%;
  image-rendering: pixelated;
}

/* Pixel hard shadow */
.pa-shadow {
  box-shadow: 4px 4px 0px var(--pa-deep);
}

/* Blinking cursor animation */
@keyframes pa-blink {
  0%, 50% { opacity: 1; }
  51%, 100% { opacity: 0; }
}
.pa-blink {
  animation: pa-blink 1s infinite;
}

IDE Integration

IDE Config Export

Download config files for your AI coding assistant to generate code following this style.

Style Pack

Export Style Pack

Get the complete machine-readable style assets including Design Tokens, Tailwind presets, CSS variables, and shadcn/ui themes.

Metadata

Style metadata including version information

Design Tokens

Compatible with Figma / Style Dictionary / Tokens Studio

Tailwind Preset

Tailwind CSS theme preset, import directly in config

Global CSS

CSS variables and base styles

shadcn Theme

shadcn/ui theme configuration

CSS Variables

Pure CSS variables, works with any project

SKILL.md

Loadable skill pack for Cursor / Claude Code / VS Code

Design Philosophy

Pixel Anime merges classic JRPG game UI with pixel-art anime aesthetics. Every element feels like it belongs in a 16-bit RPG menu screen.

Accessibility

Accessibility Score

WCAG 2.1 compliance analysis based on color contrast ratios and typography readability.

51

Overall Score

Grade: D - Poor

Contrast Ratios

Score: 42/100Avg Ratio: 5.48:1
AA FailAAA Fail
ContextColorsRatioAAAAA
Text on background
/#e0e0ff / #2d1b69
11.05:1
Secondary text on background
/#ffd93d / #2d1b69
10.35:1
Muted text on background
/#e0e0ff / #2d1b69
11.05:1
Text on secondary background
/#e0e0ff / #1a1040
13.65:1
Secondary text on secondary
/#ffd93d / #1a1040
12.79:1
Button primary
/#ffffff / #4a90d9
3.34:1
Text on accent 1
/#e0e0ff / #4a90d9
2.59:1
Alt text on accent 1
/#ffd93d / #4a90d9
2.43:1
Text on accent 2
/#e0e0ff / #ff6b6b
2.15:1
Alt text on accent 2
/#ffd93d / #ff6b6b
2.01:1
Text on accent 3
/#e0e0ff / #ffd93d
1.07:1
Alt text on accent 3
/#ffd93d / #ffd93d
1:1
Text on accent 4
/#e0e0ff / #50c878
1.65:1
Alt text on accent 4
/#ffd93d / #50c878
1.54:1

Readability

Score

72/100

Font Size

text-xs md:text-sm

Font Weight

font-mono font-bold uppercase tracking-wider

Line Height

default

Scores are based on WCAG 2.1 guidelines. AA requires 4.5:1 contrast for normal text and 3:1 for large text. AAA requires 7:1 for normal text and 4.5:1 for large text.

Further Reading

Prompt examples, FAQ, and extended use cases

This section is better for readers who already like the direction and want more depth.

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